FANDOM


Icon065 #065: Costraw
Pokémon
#067: Lunapup Icon067
Icon066
Trawpint
Birdo Pokémon
#066
066
Type
Poison Psychic
Trawpint
Poison Nuclear
Nuclear Trawpint
Unknown
Abilities
Shed Skin or Infiltrator
Hidden Ability
Telepathy
Gender ratio
50% male, 50% female
Catch rate
90 (11.8%)
Breeding
Egg groups
Field and Dragon
Hatch time
5120 steps*
Height
2.1 m
m
Weight
65.0 kg lbs
{{{weight2-kg}}} kg
Base experience yield
172
Leveling rate
Medium Fast
EV yield
Total: 2
Trawpint
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Nuclear Trawpint
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body06
Footprint
File:F066.png
Pokédex color
Purple
Base friendship
70
Cry


Trawpint is a dual-type Poison/Psychic Pokémon.

It evolves from Costraw starting from level 28.

Pokédex entry

Pokédex entry
TRAWPINT uses its telekinesis to move objects behind its foe, preventing them from escaping.

Biology

Physiology

Special abilities

Behavior

Habitat

Game locations

Availability
None This Pokémon cannot be obtained.
Common Nuclear Plant Zeta (Nuclear)
Uncommon
Fossil
Rare Route 9
Poké Radar
One Nuclear Plant Epsilon (Nuclear)

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare Poison Barb
Always

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 90
150 - 197 290 - 384
Attack: 50
49 - 112 94 - 218
Defense: 85
81 - 150 157 - 295
Sp.Atk: 85
81 - 150 157 - 295
Sp.Def: 95
90 - 161 175 - 317
Speed: 85
81 - 150 157 - 295
Total: 490   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Normal Form

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Nuclear
None
Doubly resistant to:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Nuclear
None
Resistant to:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Nuclear
None
Damaged normally by:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Nuclear
None
Weak to:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Nuclear
None
Doubly weak to:
Normal
Fighting ¼×
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Nuclear
None

Nuclear Form

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None

Moves

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Wrap Normal Physical 15 90% 20
Start Leer Normal Status 100% 30
8 Leech Life Bug Physical 20 100% 15
13 Confusion Psychic Special 50 100% 25
16 Acid Poison Special 40 100% 30
20 Mega Drain Grass Special 40 100% 15
24 Confuse Ray Ghost Status 100% 10
27 Sludge Poison Special 65 100% 20
34 Stockpile Normal Status —% 20
37 Spit Up Normal Special Varies 100% 10
37 Swallow Normal Status —% 10
44 Sludge Bomb Poison Special 90 100% 10
45 Toxic Poison Status 90% 10
49 Psychic Psychic Special 90 100% 10
  • A level of "Start" indicates a move that will be known by a Trawpint obtained at level 1
  • Bold indicates a move that gets STAB when used by Trawpint
  • Italic indicates a move that gets STAB only when used by an evolution of Trawpint

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPsychic TM04 Calm Mind Psychic Status 0000 —}}—% 20
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMGrass TM09 Bullet Seed Grass Physical 02525 100}}100% 30
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 —}}—% 5
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMIce TM13 Ice Beam Ice Special 09090 100}}100% 10
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMPsychic TM16 Light Screen Psychic Status 0000 —}}—% 30
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMWater TM18 Rain Dance Water Status 0000 —}}—% 5
TMGrass TM19 Giga Drain Grass Special 07575 100}}100% 10
TMNormal TM20 Safeguard Normal Status 0000 —}}—% 25
TMElectric TM24 Thunderbolt Electric Special 09090 100}}100% 15
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMPsychic TM29 Psychic Psychic Special 09090 100}}100% 10
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMPsychic TM33 Reflect Psychic Status 0000 —}}—% 20
TMFire TM35 Flamethrower Fire Special 09090 100}}100% 15
TMPoison TM36 Sludge Bomb Poison Special 09090 100}}100% 10
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMPsychic TM48 Skill Swap Psychic Status 0000 —}}—% 10
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMElectric TM73 Thunder Wave Electric Status 0000 100}}100% 20
TMNormal TM77 Psych Up Normal Status 0000 —}}—% 10
TMNormal TM78 Captivate Normal Status 0000 100}}100% 20
TMDark TM79 Dark Pulse Dark Special 08080 100}}100% 15
TMNormal TM82 Sleep Talk Normal Status 0000 00—}}—% 10
TMPoison TM84 Poison Jab Poison Physical 08080 100}}100% 20
TMPsychic TM85 Dream Eater Psychic Special 100100 100}}100% 15
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMFlying TM88 Pluck Flying Physical 06060 100}}100% 20
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMPsychic TM92 Trick Room Psychic Status 0000 —}}—% 5
TMBug TM93 Infestation Bug Physical 02020 100}}100% 20
TMPsychic TM100 Zen Headbutt Psychic Physical 08080 090}}90% 15
TMNormal HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Trawpint
  • Italic indicates a move that gets STAB only when used by an evolution of Trawpint

By breeding

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Psychic Psychic Special 90 100% 10
Icon139Icon140 Slam Normal Physical 80 75% 20
Spite Ghost Status 100% 10
Beat Up Dark Physical 100% 10
Poison Fang Poison Physical 50 100% 15
  • Moves marked with an asterisk (*) must be chain bred onto Trawpint
  • Bold indicates a move that gets STAB when used by Trawpint
  • Italic indicates a move that gets STAB only when used by an evolution of Trawpint

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Nasty Plot Dark Status —% 10 Bag Yellow Shard Sprite4
Role Play Psychic Status —% 10 Bag Yellow Shard Sprite4
Toxic Spikes Poison Status —% 10 Bag Green Shard Sprite4
Magic Coat Psychic Status —% 15 Bag Yellow Shard Sprite4
Spite Ghost Status 100% 10 Bag Green Shard Sprite4
Wonder Room Psychic Status —% 10 Bag Yellow Shard Sprite4 /Bag Green Shard Sprite4
Seed Bomb Grass Physical 80 100% 15 Bag Red Shard Sprite4
Signal Beam Bug Special 75 100% 15 Bag Blue Shard Sprite4
Ominous Wind Ghost Special 60 100% 5 Bag Blue Shard Sprite4
Gastro Acid Poison Status 100% 10 Bag Green Shard Sprite4
Trick Psychic Status 100% 10 Bag Yellow Shard Sprite4 /Bag Green Shard Sprite4
Pain Split Normal Status —% 20 Bag Yellow Shard Sprite4
Gunk Shot Poison Physical 120 80% 5 Bag Red Shard Sprite4
Magic Room Psychic Status 100% 10 Bag Green Shard Sprite4
Foul Play Dark Physical 95 100% 15 Bag Red Shard Sprite4
Fire Punch Fire Physical 75 100% 15 Bag Red Shard Sprite4
Ice Punch Ice Physical 75 100% 15 Bag Red Shard Sprite4
Thunder Punch Electric Physical 75 100% 15 Bag Red Shard Sprite4
  • Bold indicates a move that gets STAB when used by Trawpint
  • Italic indicates a move that gets STAB only when used by an evolution of Trawpint

By Nuclear Form

By Nuclear Form
 Location   Move   Type   Cat.   Pwr.   Acc.   PP 
Evolve Nuclear Costraw Gamma Ray Nuclear Special 40 100% 30
Nuclear Plant Zeta (horde only) Radioacid Nuclear Special 60 100% 15
  • These moves are only available by catching the Nuclear-type version of Trawpint.

Evolution

065
Unevolved
Costraw
 Poison  Psychic 
Bag Rare Candy Sprite
Level 28
066
First evolution
Trawpint
 Poison  Psychic 

Sprites

Front Back
GenderM 066 066b
Front shiny Back shiny
GenderM 066s 066sb

Nuclear Form

Front Back
GenderM 066 1 066b 1
Front shiny Back shiny
GenderM 066s 1 066sb 1

Trivia

  • Its Nuclear form has the international symbol for ionizing radiation on its stomach instead of the normal eye symbol.
  • Trawpint uses Kadabra's cry
  • Earlier Dex entries for Trawpint were longer, saying that It latches on with its sucker and drains life energy.

Design origin

Trawpint is likely based on the Mario character Birdo, as evidenced by its Pokédex classification. It may also derive inspiration from a leech.

Name origin

Trawpint is possibly a combination of straw and pint (perhaps as in pint of blood).

Gallery

Icon065 #065: Costraw
Pokémon
#067: Lunapup Icon067