Spike Cannnon
Type  Normal
Category  Physical
Power  20
Accuracy  100%
PP  15 (max. 24)
Priority  {{{priority}}}
Sharp spikes are shot at the target in rapid succession. They hit two to five times in a row.
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by King's Rock
Foe Foe
Self Ally
May affect anyone but the user

Spike Cannon is an offensive Normal-type move.

Spike Cannon inflicts damage, hitting the target 2-5 times per use. There is a ~33.3% chance that it will hit 2 times, a ~33.3% chance it will hit 3 times, a ~16.7% chance it will hit 4 times, and a ~16.7% chance it will hit 5 times. Provided that the move does not miss, it will hit ~3.167 times on average, giving it an average power of ~63.33.

Bide and Counter will only acknowledge the last strike of this move.

All strikes do damage independently, consequently enabling any of them to be critical.

Spike Cannon may continue attacking after breaking a substitute.

If a Focus Sash, Focus Band, or Sturdy activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one.

Pokémon that learn Spike Cannon

By leveling up

Pokémon Type Level
#081 Icon081 Corsola Water Rock 20
#082 Icon082 Corsoreef Water Rock 40