Enables a sure getaway from wild Pokémon.
Run Away is an ability introduced in Generation III. So far, 5 Pokémon have this ability.
Run Away allows the bearer to flee a battle with a wild Pokémon without fail, even if the opposing Pokémon has used a move or ability that would normally prevent escape (e.g Mean Look, Bind, or Arena Trap). If one such move/ability has been used, a Pokémon with Run Away would still be unable to switch to another Pokémon.
Run away does not allow the Pokémon to flee from Trainer battles.
Outside of battle
Run Away has no effect outside of battle.
Pokémon with Run Away