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Run Away (ability)

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Enables a sure getaway from wild Pokémon.

Run Away is an ability introduced in Generation III. So far, 5 Pokémon have this ability.


In battle

Run Away allows the bearer to flee a battle with a wild Pokémon without fail, even if the opposing Pokémon has used a move or ability that would normally prevent escape (e.g Mean Look, Bind, or Arena Trap). If one such move/ability has been used, a Pokémon with Run Away would still be unable to switch to another Pokémon.

Run away does not allow the Pokémon to flee from Trainer battles.

Outside of battle

Run Away has no effect outside of battle.

Pokémon with Run Away

Normal Ability

Dex no. Pokémon Type
#007 Icon007 Chyinmunk
Normal Normal
#008 Icon008 Kinetmunk
Normal Electric
#022 Icon022 Dunsparce
Normal Normal
#046 Icon046 Tancoon
Dark Normal
#129 Icon129 Eevee
Normal Normal

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