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Betanotice Gameplay Notice

This move cannot be learned by any Pokémon by leveling up, so it can currently only be called by Metronome.

Quick Guard
[[File:|300px|center]]
Stats
Type  Fighting
Category  Status
Power  
Accuracy  —%
PP  15 (max. 24)
Priority  +3
The user protects itself and its allies from priority moves.
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by King's Rock
Target
Foe Foe
Self Ally
Affects the user and all allies

Quick Guard is a defensive Fighting-type move.

Quick Guard protects all Pokémon on the user's side of the field from moves that have increased priority during that turn, such as Quick Attack or Aqua Jet.

It blocks moves given an increased priority through Prankster and Gale Wings. However, even if given priority by these Abilities, Quick Guard cannot block any moves that would normally bypass Protect, Detect and Spiky Shield, such as Transform. Quick Guard can be used consecutively without failing, although it still decreases the chance of success for Protect, Detect, Endure and Spiky Shield.

Feint lifts the effect of Quick Guard from the opponent's team when successfully used on an opponent, and hits despite being an increased priority move.

Pokémon that learn Quick Guard

By Breeding

Dex
no.
Pokémon Type Father
#067 Icon067 Lunapup Ground Fighting
#068 Icon068 Herolune Ground Fighting


Moves with a priority of 3
EndureFake OutWide GuardQuick Guard