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Sponaree #049: Sponaree
Pokémon
#051: Palij Palij
Click to see all images of Pahar
Pahar
Cinder Bird Pokémon
#050
Pahar01
Type
Fire Flying
Pahar
Fire Nuclear
Nuclear Pahar Pahar
Unknown
Abilities
Flash Fire or Big Pecks
Hidden Ability
Flame Body
Gender ratio
50% male, 50% female
Catch rate
255 (33.3%)
Breeding
Egg group
Flying
Hatch time
5120 steps
Height
0.5 m
m
Weight
1.6 kg lbs
{{{weight2-kg}}} kg
Base experience yield
66
Leveling rate
Fast
EV yield
Total: Expression error: Missing operand for +.
Pahar
0
HP
0
Atk
0
Def
1
Sp.Atk
0
Sp.Def
0
Speed
Nuclear Pahar
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
With wings
Pokédex color
Red
Base friendship
70


Pahar is a dual-type Fire/Flying Pokémon.

It evolves into Palij starting at level 19, which evolves into Pajay starting at level 36.

Pokédex entry

Pokédex entry
PAHAR are intelligent and are commonly kept as pets. They can even be taught to talk, although not to the degree of CHATOT.

Biology

Physiology

Pahar is a small bird Pokémon that resembles a parrot in appearance. It has a red body and yellow feathers on its wings. Its beak is yellow, and it has white patches behind its eyes. It has long feathers on its head and tail and a flame marking on its chest.

Special abilities

Pahar can breathe fire. They can also learn how to impersonate words and phrases from humans.

Behavior

Pahar are smart, curious Pokémon that are generally well-mannered and easy to raise. They can be quite loud however.

Habitat

Pahar form large flocks in the wild and are known for their large cross-region migration patterns. They eat fruit, nuts and insects.

Game locations

Availability
None This Pokémon cannot be obtained.
Common Route 6
Uncommon Route 4
Fossil
Rare
Poké Radar
Buy
One Mystery Gift (Nuclear)

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 45
105 - 152 200 - 294
Attack: 45
45 - 106 85 - 207
Defense: 50
49 - 112 94 - 218
Sp.Atk: 70
67 - 134 130 - 262
Sp.Def: 60
58 - 123 112 - 240
Speed: 60
58 - 123 112 - 240
Total: 330   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire ½×
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Nuclear
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire ½×
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Nuclear
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire ½×
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Nuclear
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire ½×
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Nuclear
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire ½×
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Nuclear
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug ¼×
Ghost
Steel ½×
Fire ½×
Water
Grass ¼×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Nuclear
None
Notes:

Nuclear Form

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None

Moves

By leveling up

By Leveling Up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Peck Flying Physical 35 100% 35
4 Incinerate Fire Special 30 100% 15
8 Growl Normal Status 100% 40
11 Quick Attack Normal Physical 40 100% 30
15 Air Cutter Flying Special 60 95% 25
18 Flame Burst Fire Special 70 100% 15
22 Sunny Day Fire Status —% 5
25 Roost Flying Status —% 10
29 Air Slash Flying Special 75 95% 20
32 Lava Plume Fire Special 80 100% 15
36 Feather Dance Flying Status 100% 15
39 Mirror Move Flying Status —% 20
43 Flamethrower Fire Special 95 100% 15
46 Tailwind Flying Status —% 30
50 Brave Bird Flying Physical 120 100% 15
  • Bold moves get STAB when used by Pahar
  • Italic moves get STAB only when used by an evolution of Pahar
  • Underlined moves are unavailable to a prior evolution(s) and/or will
    be completely unavailable upon evolving.

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 0000Varies 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 00—}}—% 5
TMNormal TM17 Protect Normal Status 0000 00—}}—% 10
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMGrass TM22 SolarBeam Grass Special 120120 100}}100% 10
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMFire TM35 Flamethrower Fire Special 09595 100}}100% 15
TMFire TM38 Fire Blast Fire Special 120120 085}}85% 5
TMFlying TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMSteel TM47 Steel Wing Steel Physical 07070 090}}90% 25
TMFire TM50 Overheat Fire Special 140140 090}}90% 5
TMFlying TM51 Roost Flying Status 0000 00—}}—% 10
TMFire TM61 Will-O-Wisp Fire Status 0000 075}}75% 15
TMNormal TM70 Flash Normal Status 0000 100}}100% 20
TMNormal TM78 Captivate Normal Status 0000 100}}100% 20
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMFlying TM88 Pluck Flying Physical 06060 100}}100% 20
TMBug TM89 U-turn Bug Physical 07070 100}}100% 20
TMNormal TM90 Substitute Normal Status 0000 00—}}—% 10
TMFlying HM02 Fly Flying Physical 09090 095}}95% 15
  • Bold moves get STAB when used by Pahar
  • Italic moves get STAB only when used by an evolution of Pahar
  • Underlined moves are unavailable to a prior evolution(s) and/or will
    be completely unavailable upon evolving.

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Helping Hand Normal Status —% 20 Yellow Shard4
Role Play Psychic Status —% 10 Yellow Shard4
Tailwind Flying Status —% 30 Yellow Shard4
Air Cutter Flying Special 60 95% 25 Red Shard4
Sky Attack Flying Physical 140 90% 5 Red Shard4
Heat Wave Fire Special 100 90% 10 Blue Shard4
Trick Psychic Status 100% 10 Yellow Shard4 /Green Shard4
Hyper Voice Normal Special 90 100% 10 Blue Shard4
Covet Normal Physical 60 100% 25 Red Shard4
  • Bold movea get STAB when used by Pahar
  • Italic movea get STAB only when used by an evolution of Pahar
  • Underlined moves are unavailable to a prior evolution(s) and/or will
    be completely unavailable upon evolving.

By breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Ember Fire Special 40 100% 25
Flame Wheel Fire Physical 60 100% 25
Wing Attack Flying Physical 60 100% 35
Sky Attack Flying Physical 140 90% 5
Steel Wing Steel Physical 70 90% 25
Swagger Normal Status 90% 15
Uproar Normal Special 90 100% 10
  • Moves marked with an asterisk (*) must be chain bred to Pahar
  • Bold moves get STAB when used by Pahar
  • Italic moves get STAB only when used by an evolution of Pahar
  • (Breeding moves cannot be re-learned by the Move Expert upon evolving)

By Nuclear Form

By Nuclear Form
 Location   Move   Type   Cat.   Pwr.   Acc.   PP 
Mystery Gift Half-life Nuclear Special 90% 10
Mystery Gift Nuclear Wind Nuclear Special 65 95% 10
  • Bold moves get STAB when used by Pahar
  • Italic moves get STAB only when used by an evolution of Pahar
  • Underlined moves are unavailable to a prior evolution(s) and/or will
    be completely unavailable upon evolving.
  • Only Nuclear Pahar learns Nuclear moves and gets STAB from them.

Evolution

050
Unevolved
Pahar
 Fire  Flying 
Rare Candy
Level 19
051
First evolution
Palij
 Fire  Flying 
Rare Candy
Level 36
052
Second evolution
Pajay
 Fire  Flying 


Sprites

Front Back
GenderM 050 050b
Front shiny Back shiny
GenderM 050s 050sb
Egg sprite
050egg

Nuclear Form

Front Back
GenderM 050 1 050 1b
Front shiny Back shiny
GenderM 050 1s 050 1sb
Egg sprite

Trivia

  • A Nuclear Pahar was available through Mystery Gift during August 2017 for Pokémon Uranium's one-year anniversary.
  • The Pahar line was designed & sprited by Twitch.

Design Origin

Pahar is based on a parrot and includes elements of a phoenix.

Name origin

Pahar's name comes from an anglicization of the Spanish word pájaro, meaning bird.

Sponaree #049: Sponaree
Pokémon
#051: Palij Palij
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