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Mean Look (move)

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Mean Look
[[File:|300px|center]]
Stats
Type  Normal
Category  Status
Power  
Accuracy  —%
PP  5 (max. 8)
Priority  {{{priority}}}
The user pins the target with a dark, arresting look. The target becomes unable to flee.
Target
Foe Foe
Self Ally
May affect anyone but the user

Mean Look is a trapping Normal-type move.

Mean Look prevents the target from switching out or fleeing (including via Teleport). It bypasses accuracy checks to always hit, unless the opponent is in the semi-invulnerable turn of a move such as Dig or Fly. The effect only applies as long as the Pokémon that used it remains in battle.

The affected Pokémon can still switch out via Baton Pass, but in that case, the Pokémon that switches in will now be affected. If a Pokémon traps a target with Mean Look and then switches with Baton Pass the target will no longer be trapped.

Affected Pokémon can also switch out with U-Turn or Volt Switch. Also, if the affected Pokémon is hit with Roar, Dragon Tail, or Whirlwind, they will still be switched out.

If a wild Pokémon uses Mean Look on the player's Pokémon, the player will be unable to escape, unless the player's Pokémon has Run Away or is holding a Smoke Ball.

Mean Look does not affect Ghost-type Pokémon.

Pokémon that learn Mean Look

By leveling up

Dex
no.
Pokémon Type Level
#069 Icon069 Minyan Dark Poison 17
#077 Icon077 Sableye Dark Ghost 60
#092 Icon092 Misdreavus Ghost Unknown 19
#093 Icon093 Mismagius Ghost Unknown 19
#134 Icon134 Umbreon Dark Unknown 37
#147 Icon147 Linkite Ghost Unknown Start
#148 Icon148 Chainite Ghost Dark Start

Via prior evolution

Dex no. Pokémon Type
#070 Icon070 Vilucard
Dark Poison