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Icon067 #067: Lunapup
Pokémon
#069: Minyan Icon069
Icon068
Herolune
Vigilant Pokémon
#068
68
Type
Ground Fighting
Unknown
Unknown
Abilities
Mold Breaker or Guts
Hidden Ability
Defiant
Gender ratio
50% male, 50% female
Catch rate
128 (16.7%)
Breeding
Egg groups
Field and Human-Like
Hatch time
6400 steps
Height
1.8 m
m
Weight
88.2 kg lbs
{{{weight2-kg}}} kg
Base experience yield
173
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
File:F068.png
Pokédex color
Brown
Base friendship
70
Cry


Herolune is a Ground/Fighting Pokémon.

It evolves from Lunapup through the use of a Moon Stone.

Pokédex entry

Pokédex entry
It rises with the moon to do battle with its sworn nemesis, Vilucard. It has a strong sense of justice and will protect those who cannot defend themselves.

Biology

Physiology

Herolune's body is is primarily covered by spiky brown fur. Its forearms and feet are colored red and resemble boots and gloves. Its face, back, and chest are covered with yellow patches which resemble a mask, cape and breastplate. A crescent moon decorates the chest plate.

Gender Differences

Female Herolune have a slimmer build, eyelashes and a shorter mane.

Special abilities

Behavior

Habitat

Game Location

Availability
None Evolve Lunapup
Common
Uncommon
Fossil
Rare
Poké Radar
One

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 95
155 - 202 300 - 394
Attack: 124
116 - 193 227 - 381
Defense: 83
79 - 148 153 - 291
Sp.Atk: 63
61 - 126 117 - 247
Sp.Def: 68
65 - 132 126 - 258
Speed: 60
58 - 123 112 - 240
Total: 493   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ¼×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Nuclear
None
Doubly resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ¼×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Nuclear
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ¼×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Nuclear
None
Damaged normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ¼×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Nuclear
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ¼×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Nuclear
None
Doubly weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ¼×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ½×
Fairy
Nuclear
None

Moves

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Entrainment Normal Status 100% 0
Start Hammer Arm Fighting Physical 100 90% 10
Start Tackle Normal Physical 50 100% 35
Start Leer Normal Status 100% 30
15 Drain Punch Fighting Physical 75 100% 10
25 Bone Rush Ground Physical 25 90% 10
40 Moonlight Fairy Status —% 5
  • A level of "Start" indicates a move that will be known by a Herolune obtained at level 1
  • Bold indicates a move that gets STAB when used by Herolune
  • Italic indicates a move that gets STAB only when used by an evolution of Herolune

Via a prior evolution

Via a prior evolution
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
Icon067 Growl Normal Status 100% 40
Icon067 Bulldoze Ground Physical 60 100% 20
Icon067 Howl Normal Status —% 40
Icon067 Low Kick Fighting Physical Varies 100% 20
Icon067 Endure Normal Status —% 10
Icon067 Wide Guard Rock Status —% 10
Icon067 Bulk Up Fighting Status —% 20
Icon067 Reversal Fighting Physical Varies 100% 15
Icon067 Body Slam Normal Physical 85 100% 15
Icon067 Detect Fighting Status —% 5
Icon067 Dig Ground Physical 80 100% 10
Icon067 Close Combat Fighting Physical 120 100% 5
Icon067 Earthquake Ground Physical 100 100% 10
  • Bold indicates a move that gets STAB when used by Herolune
  • Italic indicates a move that gets STAB only when used by an evolution of Herolune

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMFighting TM01 Focus Punch Fighting Physical 150150 100}}100% 20
TMDragon TM02 Dragon Claw Dragon Physical 08080 100}}100% 10
TMNormal TM05 Roar Normal Status 0000 —}}—% 20
TMPoison TM06 Toxic Poison Status 0000 —}}—% 10
TMFighting TM08 Bulk Up Fighting Status 0000 —}}—% 20
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 —}}—% 5
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMWater TM18 Rain Dance Water Status 0000 —}}—% 5
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMSteel TM23 Iron Tail Steel Physical 100100 075}}75% 10
TMGround TM26 Earthquake Ground Physical 100100 100}}100% 10
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMGround TM28 Dig Ground Physical 08080 100}}100% 10
TMGhost TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TMFighting TM31 Brick Break Fighting Physical 07575 100}}100% 15
TMFire TM35 Flamethrower Fire Special 09090 100}}100% 15
TMGround TM37 Sandstorm Ground Status 0000 —}}—% 10
TMRock TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TMNormal TM42 Facade Normal Physical 07070 100}}100% 100
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal TM45 Attract Normal Status 0000 —}}—% 10
TMFighting TM52 Focus Blast Fighting Special 120120 070}}70% 5
TMNormal TM54 False Swipe Normal Physical 04040 100}}100% 40
TMDark TM56 Fling Dark Physical 0000 100}}100% 10
TMNormal TM58 Endure Normal Status 0000 —}}—% 10
TMFighting TM60 Drain Punch Fighting Physical 07575 100}}100% 10
TMGhost TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TMDark TM66 Payback Dark Physical 05050 100}}100% 10
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMRock TM76 Stealth Rock Rock Status 0000 —}}—% 20
TMRock TM80 Rock Slide Rock Physical 07575 095}}95% 10
TMNormal TM82 Sleep Talk Normal Status 0000 —}}—% 10
TMPoison TM84 Poison Jab Poison Physical 08080 100}}100% 20
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMNormal TM97 Super Fang Normal Physical 0000Varies 090}}90% 10
TMNormal TM99 Endeavor Normal Physical 0000 100}}100% 5
TMNormal HM04 Strength Normal Physical 08080 100}}100% 15
TMFighting HM06 Rock Smash Fighting Physical 04040 100}}100% 15
  • Bold indicates a move that gets STAB when used by Herolune
  • Italic indicates a move that gets STAB only when used by an evolution of Herolune

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Feint Normal Physical 30 100% 10 Bag Red Shard Sprite4
Dual Chop Dragon Physical 40 90% 15 Bag Red Shard Sprite4
Block Normal Status —% 5 Bag Green Shard Sprite4
Ice Fang Ice Physical 65 95% 15 Bag Red Shard Sprite4
Fire Fang Fire Physical 65 95% 15 Bag Red Shard Sprite4
Thunder Fang Electric Physical 65 95% 15 Bag Red Shard Sprite4
Poison Fang Poison Physical 50 100% 15 Bag Red Shard Sprite4
Crunch Dark Physical 80 100% 15 Bag Red Shard Sprite4
Snore Normal Special 50 100% 15 Bag Blue Shard Sprite4
Covet Normal Physical 60 100% 25 Bag Red Shard Sprite4
Earth Power Ground Special 90 100% 10 Bag Blue Shard Sprite4
Thunder Punch Electric Physical 75 100% 15 Bag Red Shard Sprite4
Fire Punch Fire Physical 75 100% 15 Bag Red Shard Sprite4
Ice Punch Ice Physical 75 100% 15 Bag Red Shard Sprite4
Gunk Shot Poison Physical 120 80% 5 Bag Red Shard Sprite4
Helping Hand Normal Status —% 20 Bag Yellow Shard Sprite4
Superpower Fighting Physical 120 100% 5 Bag Red Shard Sprite4
Drill Run Ground Physical 80 95% 10 Bag Red Shard Sprite4
  • Bold indicates a move that gets STAB when used by Herolune
  • Italic indicates a move that gets STAB only when used by an evolution of Herolune

By Breeding

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Foul Play Dark Physical 95 100% 15
Me First Normal Status 100% 20
Quash Dark Status 100% 100
Quick Guard Fighting Status —% 15
Storm Throw Fighting Physical 60 100% 10
Dig Ground Physical 80 100% 10
Mud Bomb Ground Special 65 85% 10
  • Moves marked with an asterisk (*) must be chain bred onto Herolune
  • Bold indicates a move that gets STAB when used by Herolune
  • Italic indicates a move that gets STAB only when used by an evolution of Herolune

Evolution

067
Unevolved
Lunapup
 Ground  Fighting 
Bag Moon Stone Sprite
Moon Stone
068
First evolution
Herolune
 Ground  Fighting 

Sprites

Front Back
GenderM 068 068b
GenderF 068f 068fb
Front shiny Back shiny
GenderM 068s 068sb
GenderF 068sf 068sbf

Trivia

Design Origin

Herolune appears to be based on a dog or wolf and a superhero. Herolune's rivalry with Vilucard is likely based on the common stereotype of cats and dogs not getting along.

Name Origin

Herolune comes from hero and luna (moon).

Icon067 #067: Lunapup
Pokémon
#069: Minyan Icon069