Types | ||||||
---|---|---|---|---|---|---|
Normal | Fire | |||||
Fighting | Water | |||||
Flying | Grass | |||||
Poison | Electric | |||||
Ground | Psychic | |||||
Rock | Ice | |||||
Bug | Dragon | |||||
Ghost | Dark | |||||
Steel | Fairy | |||||
Nuclear |
The Ghost type is one of the nineteen types.
Battle properties[]
Offensive | Defensive | |||
---|---|---|---|---|
Power | Types | Power | Types | |
2× | ½× | |||
½× | 2× | |||
0× | 0× |
Ghost-type Pokémon are immune to effects that would prevent escape, such as Mean Look, Arena Trap, or partially trapping moves. (though the damage taken by said moves is not negated)
Pokémon[]
There are 11 Ghost-type Pokémon, which is 5.5% of all Pokémon (counting forms that change typing as different Pokémon).
Pure Ghost-type Pokémon[]
Dex # | Pokémon | Type | ||
---|---|---|---|---|
#092 | Misdreavus |
Ghost | ||
#093 | Mismagius |
Ghost | ||
#147 | Linkite |
Ghost |
Half Ghost-type Pokémon[]
Primary Ghost-type Pokémon[]
Dex # | Pokémon | Type | ||
---|---|---|---|---|
#144 | Antarki |
Ghost | Fire | |
#148 | Chainite |
Ghost | Dark | |
#160 | Swabone |
Ghost | Fighting | |
#161 | Skelerogue |
Ghost | Fighting | |
#162 | Navighast |
Ghost | Fighting | |
#199 | Mutios |
Ghost | Water |
Secondary Ghost-type Pokémon[]
Dex # | Pokémon | Type | ||
---|---|---|---|---|
#077 | Sableye |
Dark | Ghost | |
#143 | Dramsama |
Psychic | Ghost |
Moves[]
Move | Category | Power | Accuracy | PP | Target | Description | |||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Astonish | Special | 30 | 100% | 20 (max 32) |
|
The user attacks the target while shouting in a startling fashion. It may also make the target flinch. | |||||||
Confuse Ray | Status | — | 100% | 10 (max 16) |
|
The target is exposed to a sinister ray that triggers confusion. | |||||||
Curse | Status | — | —% | 10 (max 16) |
|
A move that works differently for the Ghost type than for all other types. | |||||||
Destiny Bond | Status | — | —% | 5 (max 8) |
|
When this move is used, if the user faints, the foe that landed the knockout hit also faints. | |||||||
Grudge | Status | — | —% | 5 (max 8) |
|
If the user faints, the user's grudge fully depletes the PP of the opponent's move that knocked it out. | |||||||
Hex | Special | 65 | 100% | 10 (max 16) |
|
This relentless attack does massive damage to a target affected by status conditions. | |||||||
Lick | Physical | 30 | 100% | 30 (max 48) |
|
The target is licked with a long tongue, causing damage. This may also leave the target with paralysis. | |||||||
Night Shade | Special | Varies | 100% | 15 (max 24) |
|
The user makes the target see a frightening mirage. It inflicts damage equal to the user's level. | |||||||
Nightmare | Status | — | 100% | 15 (max 24) |
|
A sleeping target sees a nightmare that inflicts some damage every turn. | |||||||
Ominous Wind | Special | 60 | 100% | 5 (max 8) |
|
The user blasts the target with a gust of repulsive wind. It may also raise all the user's stats at once. | |||||||
Phantom Force | Physical | 90 | 100% | 10 (max 16) |
|
The user vanishes somewhere, then strikes the target on the next turn. This move hits even if the target protects itself. | |||||||
Shadow Ball | Special | 80 | 100% | 15 (max 24) |
|
The user hurls a shadow blob at the target. It may also lower the target's Sp. Def stat. | |||||||
Shadow Claw | Physical | 70 | 100% | 15 (max 24) |
|
The user slashes with sharp claws made of shadows. It has a high critical-hit ratio. | |||||||
Shadow Sneak | Physical | 40 | 100% | 30 (max 48) |
|
The user extends its shadow and attacks the target from behind. This move always goes first. | |||||||
Spite | Status | — | 100% | 10 (max 16) |
|
The user unleashes its grudge on the move last used by the target by cutting 4 PP from it. |
Exclusive Abilities[]
Note: This list does not include Signature Abilities
Ability | Description | Bearers |
---|