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Flager

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Icon100 #100: Paraboom
Pokémon
#102: Inflagetah Icon102
Icon101
Flager
Cub Pokémon
#101
081art
Type
Fire
Unknown
Unknown
Ability
Flash Fire
Gender ratio
87.5% male, 12.5% female
Catch rate
155 (20.3%)
Breeding
Egg groups
Monster and Field
Hatch time
5120 steps
Height
0.6 m
m
Weight
8.5 kg lbs
{{{weight2-kg}}} kg
Base experience yield
69
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
File:F101.png
Pokédex color
Red
Base friendship
70
Cry


Flager (FLAY-grr) is a Fire-type Pokémon.

It evolves into Inflagetah when exposed to a Fire Stone.

It was formerly a starter Pokémon in Beta 2.0 of the game. It was replaced by Raptorch in all subsequent game releases.

Pokédex entry

Pokédex entry
The size of the flame on FLAGER's tail indicates if it is close to evolving. Some Flager will intentionally eat flammable items to make it bigger.

Biology

Physiology

Special abilities

Behavior

Habitat

Game locations

Availability
None
Common
Uncommon Route 9
Fossil
Rare
Poké Radar
One Amatree Town for 8Bag Acai Berry Sprite8Bag Cupu Berry Sprite

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 40
100 - 147 190 - 284
Attack: 55
54 - 117 103 - 229
Defense: 45
45 - 106 85 - 207
Sp.Atk: 65
63 - 128 121 - 251
Sp.Def: 50
49 - 112 94 - 218
Speed: 90
85 - 156 166 - 306
Total: 345   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Nuclear
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Nuclear
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Nuclear
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Nuclear
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Nuclear
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
Nuclear
None
Notes:

Moves

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Quick Attack Normal Physical 40 100% 30
Start Growl Normal Status 100% 40
5 Ember Fire Special 40 100% 25
13 Smokescreen Normal Status 100% 20
19 Flame Wheel Fire Physical 60 100% 25
23 Bite Dark Physical 60 100% 25
27 Extreme Speed Normal Physical 80 100% 5
31 Flamethrower Fire Special 90 100% 15
37 Double Team Normal Status —% 15
43 Flame Impact Fire Physical 65 100% 15
47 Flare Blitz Fire Physical 120 100% 15
53 Fire Blast Fire Special 110 85% 5
  • A level of "Start" indicates a move that will be known by a Flager obtained at level 1
  • Bold indicates a move that gets STAB when used by Flager
  • Italic indicates a move that gets STAB only when used by an evolution of Flager

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMNormal TM05 Roar Normal Status 0000 100}}100% 20
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 0000Varies 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 —}}—% 5
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMGrass TM22 Solar Beam Grass Special 110110 100}}100% 10
TMSteel TM23 Iron Tail Steel Physical 100100 075}}75% 15
TMGround TM26 Earthquake Ground Physical 100100 100}}100% 10
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMGround TM28 Dig Ground Physical 08080 100}}100% 10
TMGhost TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMFire TM35 Flamethrower Fire Special 09090 100}}100% 15
TMRock TM37 Sandstorm Rock Status 0000 —}}—% 10
TMFire TM38 Fire Blast Fire Special 110110 085}}85% 5
TMFlying TM40 Aerial Ace Flying Physical 06060 —}}—% 20
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMDark TM49 Snatch Dark Status 0000 00—}}—% 10
TMFire TM50 Overheat Fire Special 140140 090}}90% 5
TMNormal TM54 False Swipe Normal Physical 04040 100}}100% 40
TMNormal TM58 Endure Normal Status 0000 —}}—% 10
TMFire TM61 Will-O-Wisp Fire Status 0000 075}}75% 15
TMGhost TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TMDark TM66 Payback Dark Physical 05050 100}}100% 10
TMNormal TM70 Flash Normal Status 0000 100}}100% 20
TMNormal TM75 Swords Dance Normal Status 0000 —}}—% 30
TMNormal TM77 Psych Up Normal Status 0000 —}}—% 10
TMNormal TM78 Captivate Normal Status 0000 100}}100% 20
TMNormal TM82 Sleep Talk Normal Status 0000 00—}}—% 10
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMFlying TM88 Pluck Flying Physical 06060 100}}100% 20
TMBug TM89 U-turn Bug Physical 07070 100}}100% 20
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMNormal TM98 Last Resort Normal Physical 140140 100}}100% 5
TMPsychic TM100 Zen Headbutt Psychic Physical 08080 090}}90% 15
TMNormal HM04 Strength Normal Physical 08080 100}}100% 15
TMFighting HM06 Rock Smash Fighting Physical 04040 100}}100% 15
  • Bold indicates a move that gets STAB when used by Flager
  • Italic indicates a move that gets STAB only when used by an evolution of Flager

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Nasty Plot Dark Status —% 10 Bag Yellow Shard Sprite4
Helping Hand Normal Status —% 20 Bag Yellow Shard Sprite4
Fire Fang Fire Physical 65 95% 15 Bag Red Shard Sprite4
Thunder Fang Electric Physical 65 95% 15 Bag Red Shard Sprite4
Crunch Dark Physical 80 100% 15 Bag Red Shard Sprite4
Bounce Flying Physical 85 85% 5 Bag Red Shard Sprite4
Air Cutter Flying Physical 60 95% 25 Bag Red Shard Sprite4
Heat Wave Fire Special 100 90% 10 Bag Blue Shard Sprite4
Knock Off Dark Physical 65 100% 20 Bag Red Shard Sprite4
Uproar Normal Special 90 100% 10 Bag Blue Shard Sprite4
  • Bold indicates a move that gets STAB when used by Flager
  • Italic indicates a move that gets STAB only when used by an evolution of Flager

By breeding

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Belly Drum Normal Status —% 10
Earthquake Ground Physical 100 100% 10
Rock Slide Rock Physical 75 90% 10
Crunch Dark Physical 80 100% 15
Solar Beam Grass Special 110 100% 10
Dragon Dance Dragon Status —% 20
Swords Dance Normal Status —% 30
  • Moves marked with an asterisk (*) must be chain bred onto Flager
  • Bold indicates a move that gets STAB when used by Flager
  • Italic indicates a move that gets STAB only when used by an evolution of Flager

Evolution

101
Unevolved
Flager
 Fire 
Bag Fire Stone Sprite
Fire Stone
102
First evolution
Inflagetah
 Fire 
Bag Inflagetite Sprite
Mega Evolution
102 1
Mega evolution
Mega Inflagetah
 Fire 

Sprites

Front Back
GenderM 101 101b
Front shiny Back shiny
GenderM 101s 101sb

Trivia

Flager was originally intended to be the Fire-type starter in Pokémon Uranium.

Design origin

Flager is based on a generic cat or young big cat such as a tiger or cheetah.

Name Origin

Flager is a combination of flame or flaming and tiger.

Gallery

Icon100 #100: Paraboom
Pokémon
#102: Inflagetah Icon102

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