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Grozard #018: Grozard
Pokémon
#020: Tonemy Tonemy
Click to see all images of Terlard
Terlard
Double Worm Pokémon
#019
019Popkas
Type
Ground Dragon
Unknown
Unknown
Abilities
Sand Veil or Arena Trap
Hidden Ability
Sand Force
Gender ratio
50% male, 50% female
Catch rate
50 (6.5%)
Breeding
Egg groups
Field and Dragon
Hatch time
5120 steps*
Height
4.2 m 13'9.4"
m
Weight
86.6 kg 190.9 lbs
{{{weight2-kg}}} kg
Base experience yield
159
Leveling rate
Slow
EV yield
Total: 2
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
2
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Serpentine
Pokédex color
Brown
Base friendship
70


Terlard is a dual-type Ground/Dragon Pokémon.

It evolves from Grozard starting at level 22.

The player has to fight a wild Terlard at the end of Comet Cave. Its two heads were fighting with each other, causing it to rampage and driving the other wild Pokémon crazy.

Pokédex Entry[]

Pokédex entry
TERLARD's two heads have completely independent brains. That they ever manage to coordinate at all is a miracle.

Biology[]

Terlard is a two-headed, serpentine Pokémon that is primarily orange in color and is always partially submerged in the ground. Each head has two rounded horns, a pair of white fangs, two orange eyes and a gray-green spot on the middle of its forehead, as well as two gray-green bumps on the back of each neck. This gray-green coloration also applies to its other markings and the jagged spade tipping each of its tails. It has striated marks along its stomach and spots on its back.

Terlard is an adept tunneler, able to dig miles in a single day and disappear underground in a flash. In addition, they have access to a widespread physical and special technique, owing to their Dragon typing and diverse offenses. However, this is mitigated somewhat by their heads' inability to coordinate with each other. Because of this, Terlard takes careful training in order to ensure it can stay focused in battle. Terlard is much more aggressive than their previous evolution, due in part to their two heads' constant disagreements over food and even territory. Terlard are nocturnal apex predators, claiming large territories within cave systems and defending them from any and all intruders. They are known to take down prey larger than themselves, such as Gararewl, by collapsing the ground underneath them, leaving them trapped and helpless.

Game Locations[]

Availability
None This Pokémon cannot be obtained.
Common
Uncommon Victory Road
Fossil
Rare
Poké Radar
Buy
One Comet Cave

Held Items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base Stats[]

Stat Range
At Lv. 50 At Lv. 100
HP: 60
120 - 167 230 - 324
Attack: 80
76 - 145 148 - 284
Defense: 65
63 - 128 121 - 251
Sp.Atk: 85
81 - 150 157 - 295
Sp.Def: 70
67 - 134 130 - 262
Speed: 95
90 - 161 175 - 317
Total: 455   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type Effectiveness[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Doubly resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Damaged normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Doubly weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None

Moves[]

By Level Up[]

By Leveling Up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Tri Attack Normal Special 80 100% 10
1 Double Hit Normal Physical 35 90% 10
1 Scratch Normal Physical 40 100% 35
1 Sand Attack Ground Status 100% 15
1 Growl Normal Status 100% 40
5 Growl Normal Status 100% 40
9 Magnitude Ground Physical Varies 100% 30
14 Slash Normal Physical 70 100% 20
17 Endure Normal Status —% 10
25 Dual Chop Dragon Physical 40 90% 15
31 Dig Ground Physical 80 100% 10
38 Spikes Ground Status —% 20
44 Earthquake Ground Physical 100 100% 10
50 Dragon Rush Dragon Physical 100 75% 10
56 Fissure Ground Physical —% 5
  • Bold moves get STAB when used by Terlard
  • Italic moves get STAB only when used by an evolution of Terlard
  • Underlined moves are unavailable to a prior evolution(s) and/or will
    be completely unavailable upon evolving.

Via A Prior Evolution[]

Via A Prior Evolution
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
Grozard Bulldoze Ground Physical 60 100% 20
Grozard Drill Run Ground Physical 80 95% 10
  • Bold moves get STAB when used by Terlard
  • Italic moves get STAB only when used by an evolution of Terlard

By TM/HM[]

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMNormal TM05 Roar Normal Status 0000 00—}}—% 20
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 00—}}—% 5
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMNormal TM17 Protect Normal Status 0000 00—}}—% 10
TMWater TM18 Rain Dance Water Status 0000 00—}}—% 5
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMSteel TM23 Iron Tail Steel Physical 100100 075}}75% 15
TMGround TM26 Earthquake Ground Physical 100100 100}}100% 10
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMGround TM28 Dig Ground Physical 08080 100}}100% 10
TMGhost TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 00—}}—% 15
TMRock TM37 Sandstorm Rock Status 0000 00—}}—% 10
TMRock TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMNormal TM58 Endure Normal Status 0000 00—}}—% 10
TMDragon TM59 Dragon Pulse Dragon Special 08585 100}}100% 10
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMRock TM71 Stone Edge Rock Physical 100100 080}}80% 5
TMRock TM76 Stealth Rock Rock Status 0000 00—}}—% 20
TMRock TM80 Rock Slide Rock Physical 07575 090}}90% 10
TMNormal TM82 Sleep Talk Normal Status 0000 00—}}—% 10
TMGrass TM86 Grass Knot Grass Special 0000Varies 100}}100% 20
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM90 Substitute Normal Status 0000 00—}}—% 10
TMNormal TM98 Last Resort Normal Physical 140140 100}}100% 5
TMNormal TM99 Endeavor Normal Physical 0000 100}}100% 5
TMNormal HM04 Strength Normal Physical 08080 100}}100% 15
TMFighting HM06 Rock Smash Fighting Physical 04040 100}}100% 15
  • Bold moves get STAB when used by Terlard
  • Italic moves get STAB only when used by an evolution of Terlard
  • Underlined moves are unavailable to a prior evolution(s) and/or will
    be completely unavailable upon evolving.

By Tutoring[]

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Crunch Dark Physical 80 100% 15 Red Shard4 /Pokémon_Dollar5000
Draco Meteor Dragon Special 130 90% 5 Blue Shard4
Drill Run Ground Physical 80 95% 10 Red Shard4
Dual Chop Dragon Physical 40 90% 15 Red Shard4
Earth Power Ground Special 90 100% 10 Blue Shard4
Iron Head Steel Physical 80 100% 15 Red Shard4
Knock Off Dark Physical 65 100% 20 Red Shard4
Outrage Dragon Physical 120 100% 10 Red Shard4
Snore Normal Special 50 100% 15 Blue Shard4
Spite Ghost Status 100% 10 Green Shard4 /Pokémon_Dollar0
Super Fang Normal Physical 90% 10 Pokémon_Dollar5000
Superpower Fighting Physical 120 100% 5 Red Shard4
Uproar Normal Special 90 100% 10 Blue Shard4
  • Bold movea get STAB when used by Terlard
  • Italic movea get STAB only when used by an evolution of Terlard
  • Underlined moves are unavailable to a prior evolution(s) and/or will
    be completely unavailable upon evolving.

By Breeding[]

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Dunsparce Ancient Power Rock Special 60 100% 5
BaashaunLuchabra Beat Up Dark Physical 100% 10
FelengBaashaunUmbreonOblivicorn Feint Attack Dark Physical 60 —% 20
DunsparceBuizelModrilleChicoatl
UmbreonChupachoOblivicorn
Pursuit Dark Physical 40 100% 20
ModrilleFafurrJungore Rock Slide Rock Physical 75 90% 10
DunsparceMankeyEkansParaudio
UmbreonChupacho
Screech Normal Status 85% 40
Paraudio Uproar Normal Special 90 100% 10
  • Moves marked with an asterisk (*) must be chain bred to Terlard
  • Bold moves get STAB when used by Terlard
  • Italic moves get STAB only when used by an evolution of Terlard
  • (Breeding moves cannot be re-learned by the Move Expert upon evolving)

By Mystery Gift[]

By Mystery Gift
 Move   Type   Cat.   Pwr.   Acc.   PP 
Extreme Speed Normal Physical 80 100% 5
Play Rough Fairy Physical 90 90% 10
Dragon Dance Dragon Status —% 15
Leaf Storm Grass Special 130 90% 5
  • Bold movea get STAB when used by Terlard
  • Italic movea get STAB only when used by an evolution of Terlard
  • Underlined moves are unavailable to a prior evolution(s) and/or will
    be completely unavailable upon evolving.

Evolution[]

018
Unevolved
Grozard
 Ground 
Rare Candy
Level 22

019
First evolution
Terlard
 Ground  Dragon 


Sprites[]

Front Back
GenderM 019 019b
Front shiny Back shiny
GenderM 019s 019sb
Egg sprite

Shiny Prior to 1.2[]

Front Back
Old019 Old019b

Halloween 2023[]

Front Back
GenderM 019 3 019b 3
Front shiny Back shiny
GenderM 019s 3 019sb 3
Egg sprite

Trivia[]

  • Grozard and Terlard were designed by ~JV~.

Design Origin[]

Grozard is based on a wyrm, a mythical snake-like dragon that burrows underground.

Name Origin[]

Terlard is a combination of terra and lizard.

Gallery[]

Grozard #018: Grozard
Pokémon
#020: Tonemy Tonemy
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