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Haagross #167: Haagross
Pokémon
#169: Xenogen Xenogen
Click to see all images of Xenomite
Xenomite
Mutant Pokémon
#168
168Popkas
Type
Nuclear
Unknown
Unknown
Abilities
Damp or Aftermath
Gender ratio
25% male, 75% female
Catch rate
150 (19.6%)
Breeding
Egg groups
Monster and Bug
Hatch time
5090 steps
Height
1.3 m 4'3.2"
m
Weight
35.9 kg 79.1 lbs
{{{weight2-kg}}} kg
Base experience yield
58
Leveling rate
Slow
EV yield
Total: 1
0
HP
0
Atk
0
Def
1
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Pokédex color
Black
Base friendship
25


Xenomite is a Nuclear-type Pokémon.

It evolves into Xenogen starting at level 55, and then into Xenoqueen through trade.

Pokédex Entry[]

Pokédex entry
A species that spontaneously appeared in irradiated zones. It is thought to have hatched from a corrupted egg.

Biology[]

Appearance[]

As its name suggests, Xenomite's appearance can only be described as otherworldly. It has a variable number of neon green legs (see sprites below), large ovular eyes, and a black carapace with neon green accents. Meanwhile, its tail is dark gray with a neon green spur at the end.

Special Abilities[]

Xenomite and its evolutions are the only Pokémon in the game with the Aftermath ability. This makes using physical attacks on Xenomite a gamble as it has 2 possible abilities, the other being Damp, which prevents the effects of Aftermath.

In addition, it is capable of learning Fission Burst at a significantly lower level than its evolutions (75 as compared to 80 for Xenogen and 85 for Xenoqueen).

Behavior[]

Xenomite are extremely aggressive and territorial, leaping out of the tall grass to attack anything that comes too close. Extreme caution is advised; as with all Nuclear Pokémon, your best defense against Xenomite is to hit first and ask questions later.

Habitat[]

Xenomite have only been observed in irradiated areas, such as the nuclear plants Omicron and Zeta.

Game Locations[]

Availability
None This Pokémon cannot be obtained.
Common Nuclear Plant Omicron
Uncommon
Fossil
Rare Nuclear Plant Zeta (outside)
Poké Radar
Buy
One

Held Items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base Stats[]

Stat Range
At Lv. 50 At Lv. 100
HP: 66
126 - 173 242 - 336
Attack: 44
44 - 105 83 - 205
Defense: 56
54 - 118 105 - 232
Sp.Atk: 76
72 - 140 141 - 276
Sp.Def: 74
71 - 138 137 - 271
Speed: 64
62 - 127 119 - 249
Total: 380   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type Effectiveness[]

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear ½×
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear ½×
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear ½×
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear ½×
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear ½×
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear ½×
None

Moves[]

By Level Up[]

By Leveling Up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Leech Life Bug Physical 20 100% 15
1 Bite Dark Physical 60 100% 25
1 Growl Normal Status 100% 40
5 Bite Dark Physical 60 100% 25
9 Growl Normal Status 100% 40
19 Glare Normal Status 100% 30
27 Gamma Ray Nuclear Special 40 100% 30
31 Screech Normal Status 85% 40
35 Sludge Poison Special 65 100% 20
42 Half-Life Nuclear Special Varies 90% 10
46 Nuclear Waste Nuclear Status 85% 10
51 Radioacid Nuclear Special 60 100% 15
56 Fallout Nuclear Status —% 10
59 Explosion Normal Physical 250 100% 5
62 Proton Beam Nuclear Special 100 90% 5
75 Fission Burst Nuclear Physical 150 100% 5
  • Bold moves get STAB when used by Xenomite
  • Italic moves get STAB only when used by an evolution of Xenomite
  • Underlined moves are unavailable to a prior evolution(s) and/or will
    be completely unavailable upon evolving.

By TM/HM[]

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 00—}}—% 5
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMIce TM13 Ice Beam Ice Special 09090 100}}100% 10
TMNormal TM17 Protect Normal Status 0000 00—}}—% 10
TMWater TM18 Rain Dance Water Status 0000 00—}}—% 5
TMGrass TM19 Giga Drain Grass Special 07575 100}}100% 10
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMGhost TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 00—}}—% 15
TMFire TM35 Flamethrower Fire Special 09090 100}}100% 15
TMPoison TM36 Sludge Bomb Poison Special 09090 100}}100% 10
TMFire TM38 Fire Blast Fire Special 110110 085}}85% 5
TMDark TM41 Torment Dark Status 0000 100}}100% 15
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMFire TM50 Overheat Fire Special 130130 090}}90% 5
TMElectric TM57 Charge Beam Electric Special 05050 090}}90% 10
TMNormal TM64 Explosion Normal Physical 250250 100}}100% 5
TMNormal TM70 Flash Normal Status 0000 100}}100% 20
TMDark TM79 Dark Pulse Dark Special 08080 100}}100% 15
TMNormal TM82 Sleep Talk Normal Status 0000 00—}}—% 10
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM90 Substitute Normal Status 0000 00—}}—% 10
TMBug TM93 Infestation Bug Special 02020 100}}100% 20
TMDragon TM95 Caustic Breath Dragon Special 06060 100}}100% 10
TMNormal TM98 Last Resort Normal Physical 140140 100}}100% 5
TMNormal TM99 Endeavor Normal Physical 0000 100}}100% 5
  • Bold moves get STAB when used by Xenomite
  • Italic moves get STAB only when used by an evolution of Xenomite
  • Underlined moves are unavailable to a prior evolution(s) and/or will
    be completely unavailable upon evolving.

By Tutor[]

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Bug Bite Bug Physical 60 100% 20 Red Shard4
Gunk Shot Poison Physical 120 80% 5 Red Shard4
Helping Hand Normal Status —% 20 Yellow Shard4 /Pokémon_Dollar0
Nasty Plot Dark Status —% 20 Yellow Shard4 /Pokémon_Dollar0
Signal Beam Bug Special 75 100% 15 Blue Shard4
Toxic Spikes Poison Status —% 20 Green Shard4 /Pokémon_Dollar0
  • Bold movea get STAB when used by Xenomite
  • Italic movea get STAB only when used by an evolution of Xenomite
  • Underlined moves are unavailable to a prior evolution(s) and/or will
    be completely unavailable upon evolving.

By Breeding[]

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred to Xenomite
  • Bold moves get STAB when used by Xenomite
  • Italic moves get STAB only when used by an evolution of Xenomite
  • (Breeding moves cannot be re-learned by the Move Expert upon evolving)

Evolution[]

Xenomite
Unevolved
Xenomite
 Nuclear 
Rare Candy
Level 55
169
First evolution
Xenogen
 Nuclear 
Pal Pad
Trade
170
Second evolution
Xenoqueen
 Nuclear 


Sprites[]

Front Back
GenderM 168 168b
Front shiny Back shiny
GenderM 168s 168sb
Egg sprite
168egg

Trivia[]

  • Prior to version 1.2, Xenomite used Venipede's cry, used before its Gen VI remade cry.
  • Xenomite is the only Pokémon with the Nuclear type naturally to be in an evolution line.
  • The Xenomite evolution line (ATK), in addition to the Cocaran line (Sp ATK), are the only Pokemon part of a 3 stage line that have a base stat which never increases.

Design Origin[]

Xenomite is based off the facehugger, the second stage of life in a xenomorph's life cycle.

Name Origin[]

Xenomite is a combination of the words xenomorph (in reference to Ridley Scott's Alien movie franchise), and mite. Xeno may also derive from the prefix "xeno-", which is generally used in taxonomic names to denote strangeness.

Xenomite may also reference cenobite (a member of a communal religious order), which may refer to the Nuclear Pokémon working in unison with each other.

Haagross #167: Haagross
Pokémon
#169: Xenogen Xenogen
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