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Electruxo #006: Electruxo
Pokémon
#008: Kinetmunk Kinetmunk
Click to see all images of Chyinmunk
Chyinmunk
Chipmunk Pokémon
#007
007Popkas
Type
Normal
Chyinmunk
Normal Nuclear
Nuclear Chyinmunk
Unknown
Abilities
Run Away or Pickup
Hidden Ability
Quick Feet
Gender ratio
50% male, 50% female
Catch rate
255 (33.3%)
Breeding
Egg group
Field
Hatch time
3840 steps
Height
0.4 m 1'4"
m
Weight
6.0 kg 13.2 lbs
{{{weight2-kg}}} kg
Base experience yield
57
Leveling rate
Medium Fast
EV yield
Total: 1
0
HP
0
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Nuclear
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Bipedal with tail
Pokédex color
Brown
Base friendship
70


Chyinmunk (CHIN-monk) is a Normal-type Pokémon.

It evolves into Kinetmunk starting at level 14.

Chyinmunk has a Nuclear-type variant.

Chyinmunk is banned from Wonder Trade, due to it being very common.

Pokédex Entry[]

Pokédex entry
The length of a CHYINMUNK's stripes determines its authority in a group. If it spots a predator, it shrieks loudly to warn the others.

Biology[]

Physiology[]

Chyinmunk is a tiny, two-legged, squirrel-like Pokémon with two front buck teeth and glistening eyes. It has blue splashes all over its body: ears, cheeks, belly and tail. No matter the situation, a Chyinmunk is always smiling.

Special Abilities[]

A Chyinmunk's main source of attack is its specially designed front teeth. They gnaw through wood like it's a tasty marshmallow. They have developed the ability to harness the static in their fur to produce small electric shocks, which they use to defend themselves against territorial Birbie.

Behavior[]

Wild Chyinmunk are one of the friendliest Pokémon in Tandor. However, when first met they are mostly shy and easily frightened.

Habitat[]

Chyinmunk prefer to live in largely wooded areas such as forests. They carve out a fairly large hole in a tree with their teeth and make a nest with nearby twigs. They often fight with Birbie over nesting spots.

Game Locations[]

Availability
None This Pokémon cannot be obtained.
Common Moki Town, Route 1, Route 2
Uncommon
Fossil
Rare Nuclear Plant Epsilon (Nuclear)
Poké Radar
Buy
One

Held Items[]

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base Stats[]

Stat Range
At Lv. 50 At Lv. 100
HP: 35
95 - 142 180 - 274
Attack: 40
40 - 101 76 - 196
Defense: 50
49 - 112 94 - 218
Sp.Atk: 55
54 - 117 103 - 229
Sp.Def: 50
49 - 112 94 - 218
Speed: 55
54 - 117 103 - 229
Total: 285   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type Effectiveness[]

Normal Form

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None

Nuclear Form

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None

Moves[]

By Level Up[]

By Leveling Up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Growl Normal Status 100% 40
1 Tackle Normal Physical 50 100% 35
6 Charge Electric Status —% 20
13 Thunder Shock Electric Special 40 100% 30
15 Gamma Ray Nuclear Special 40 100% 30
15 Quick Attack Normal Physical 40 100% 30
20 Double Team Normal Status —% 15
24 Spark Electric Physical 65 100% 20
29 Hyper Fang Normal Physical 80 90% 15
32 Endeavor Normal Physical 100% 5
39 Super Fang Normal Physical Varies 90% 10
44 Agility Psychic Status —% 30
47 Proton Beam Nuclear Special 100 90% 5
  • Bold moves get STAB when used by Chyinmunk
  • Italic moves get STAB only when used by an evolution of Chyinmunk
  • Underlined moves are unavailable to a prior evolution(s) and/or will
    be completely unavailable upon evolving.
  • Only Nuclear Chyinmunk learns Nuclear moves and gets STAB from them.

By TM/HM[]

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMGrass TM09 Bullet Seed Grass Physical 02525 100}}100% 30
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 00—}}—% 5
TMNormal TM17 Protect Normal Status 0000 00—}}—% 10
TMWater TM18 Rain Dance Water Status 0000 00—}}—% 5
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMElectric TM24 Thunderbolt Electric Special 09090 100}}100% 15
TMElectric TM25 Thunder Electric Special 110110 070}}70% 10
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMGround TM28 Dig Ground Physical 08080 100}}100% 10
TMGhost TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 00—}}—% 15
TMElectric TM34 Shock Wave Electric Special 06060 00—}}—% 20
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMDark TM46 Thief Dark Physical 06060 100}}100% 25
TMElectric TM57 Charge Beam Electric Special 05050 090}}90% 10
TMNormal TM58 Endure Normal Status 0000 00—}}—% 10
TMNormal TM70 Flash Normal Status 0000 100}}100% 20
TMElectric TM73 Thunder Wave Electric Status 0000 100}}100% 20
TMNormal TM75 Swords Dance Normal Status 0000 00—}}—% 20
TMNormal TM82 Sleep Talk Normal Status 0000 00—}}—% 10
TMGrass TM86 Grass Knot Grass Special 0000Varies 100}}100% 20
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMBug TM89 U-turn Bug Physical 07070 100}}100% 20
TMNormal TM90 Substitute Normal Status 0000 00—}}—% 10
TMNormal TM97 Super Fang Normal Physical 0000Varies 090}}90% 10
TMNormal TM98 Last Resort Normal Physical 140140 100}}100% 5
TMNormal TM99 Endeavor Normal Physical 0000 100}}100% 5
TMPsychic TM100 Zen Headbutt Psychic Physical 08080 090}}90% 15
  • Bold moves get STAB when used by Chyinmunk
  • Italic moves get STAB only when used by an evolution of Chyinmunk
  • Underlined moves are unavailable to a prior evolution(s) and/or will
    be completely unavailable upon evolving.

By Tutoring[]

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Aqua Tail Water Physical 90 90% 10 Red Shard4
Covet Normal Physical 60 100% 25 Red Shard4
Crunch Dark Physical 80 100% 15 Red Shard4 /Pokémon_Dollar5000
Helping Hand Normal Status —% 20 Yellow Shard4 /Pokémon_Dollar0
Hyper Voice Normal Special 90 100% 10 Blue Shard4
Nasty Plot Dark Status —% 20 Yellow Shard4 /Pokémon_Dollar0
Super Fang Normal Physical 90% 10 Pokémon_Dollar5000
Thunder Fang Electric Physical 65 95% 15 Red Shard4 /Pokémon_Dollar5000
Trick Psychic Status 100% 10 Yellow Shard4
Uproar Normal Special 90 100% 10 Blue Shard4
  • Bold movea get STAB when used by Chyinmunk
  • Italic movea get STAB only when used by an evolution of Chyinmunk
  • Underlined moves are unavailable to a prior evolution(s) and/or will
    be completely unavailable upon evolving.

By Breeding[]

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
EeveePufluff Baton Pass Normal Status —% 40
FelengOwtenJerboltaEeveePufluffMinicorn Charm Fairy Status 100% 20
Feleng Encore Normal Status 100% 5
DunsparceMankeyEkansParaudioUmbreonChupacho Screech Normal Status 85% 40
Ratsy Volt Tackle Electric Physical 120 100% 15
KinetmunkEkansTancoonMinyanFlagerEevee
RatsyJungoreSheebit
Bite Dark Physical 60 100% 25
EkansTancoonFloatzelChimicalRatsyJungore Crunch Dark Physical 80 100% 15
Jerbolta Nuzzle Electric Physical 20 100% 20
  • Moves marked with an asterisk (*) must be chain bred to Chyinmunk
  • Bold moves get STAB when used by Chyinmunk
  • Italic moves get STAB only when used by an evolution of Chyinmunk
  • (Breeding moves cannot be re-learned by the Move Expert upon evolving)

Evolution[]

007
Unevolved
Chyinmunk
 Normal 
Rare Candy
Level 14

008
First evolution
Kinetmunk
 Normal  Electric 


Sprites[]

Front Back
GenderM 007 007b
Front shiny Back shiny
GenderM 007s 007sb
Egg sprite
007egg

Nuclear Form[]

Front Back
GenderM 007 1 007b 1
Front shiny Back shiny
GenderM 007s 1 007sb 1
Egg sprite

Gallery[]

Trivia[]

  • Chyinmunk and Kinetmunk's sprites were both made by Riceeman.
  • Prior to v1.3.1, Nuclear Chyinmunk's only Nuclear move was Gamma Ray.

Design Origin[]

Chyinmunk is likely based on a chipmunk.

Name Origin[]

Chyinmunk appears to be a combination of chyin (probably a corruption of shining), shy and chipmunk.

In Other Languages[]

Language Name
England Flag English fillertextChyinmunkfillertext
France Flag French fillertextTamulot (Tamia + Mulot)fillertext


Electruxo #006: Electruxo
Pokémon
#008: Kinetmunk Kinetmunk
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