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Escartress

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Icon086 #086: Sableau
Pokémon
#088: Nupin Icon088
Icon087
Escartress
Fortress Pokémon
#087
087
Type
Ground Water
Unknown
Unknown
Abilities
Shell Armor or Sand Veil
Hidden Ability
Sand Stream
Gender ratio
50% male, 50% female
Catch rate
25 (3.3%)
Breeding
Egg groups
Water 1 and Amorphous
Hatch time
5355 steps
Height
2.7 m
m
Weight
229.9 kg lbs
{{{weight2-kg}}} kg
Base experience yield
232
Leveling rate
Medium Fast
EV yield
Total: 3
2
HP
0
Atk
0
Def
1
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Unknown
Footprint
File:F087.png
Pokédex color
Blue
Base friendship
70
Cry


Escartress is a dual-type Ground/Water Pokémon.

It evolves from Sableau starting at level 45. It is the final form of Cassnail.

Pokédex entry

Pokédex entry
Its shell has hardened into a nearly unbreakable fortress. It shoots water from the turrets on its back.

Biology

Physiology

Special abilities

Behavior

Habitat

Game locations

Availability
None Evolve Sableau
Common
Uncommon
Fossil
Rare
Poké Radar
One

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 120
180 - 227 350 - 444
Attack: 60
58 - 123 112 - 240
Defense: 90
85 - 156 166 - 306
Sp.Atk: 110
103 - 178 202 - 350
Sp.Def: 70
67 - 134 130 - 262
Speed: 65
63 - 128 121 - 251
Total: 515   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Doubly resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Damaged normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Doubly weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None

Moves

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Mud-Slap Ground Special 20 100% 10
2 Mud Sport Ground Status —% 15
4 Harden Normal Status —% 30
7 Water Gun Water Special 40 100% 25
11 Mud Bomb Ground Special 65 85% 10
16 Bubble Beam Water Special 65 100% 20
22 Rain Dance Water Status —% 5
29 Magnitude Ground Physical Varies 100% 30
37 Muddy Water Water Special 90 85% 10
46 Recover Normal Status —% 10
50 Hydro Pump Water Special 110 80% 5
55 Earthquake Ground Physical 100 100% 10
59 Earth Power Ground Special 90 100% 10
  • A level of "Start" indicates a move that will be known by a Escartress obtained at level 1
  • Bold indicates a move that gets STAB when used by Escartress
  • Italic indicates a move that gets STAB only when used by an evolution of Escartress

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMWater TM03 Water Pulse Water Special 06060 100}}100% 20
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 0000Varies 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 —}}—% 5
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMIce TM13 Ice Beam Ice Special 09595 100}}100% 10
TMIce TM14 Blizzard Ice Special 120120 070}}70% 5
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMPsychic TM16 Light Screen Psychic Status 0000 —}}—% 30
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMWater TM18 Rain Dance Water Status 0000 —}}—% 5
TMNormal TM20 Safeguard Normal Status 0000 —}}—% 25
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMGround TM26 Earthquake Ground Physical 100100 100}}100% 10
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMGround TM28 Dig Ground Physical 08080 100}}100% 10
TMGhost TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TMPsychic TM33 Reflect Psychic Status 0000 —}}—% 20
TMPoison TM36 Sludge Bomb Poison Special 09090 100}}100% 10
TMRock TM37 Sandstorm Rock Status 0000 —}}—% 10
TMRock TM39 Rock Tomb Rock Physical 05050 080}}80% 10
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMNormal TM43 Secret Power Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMWater TM55 Brine Water Special 06565 100}}100% 10
TMNormal TM58 Endure Normal Status 0000 —}}—% 10
TMNormal TM64 Explosion Normal Physical 250250 100}}100% 5
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMRock TM69 Rock Polish Rock Status 0000 —}}—% 20
TMSteel TM74 Gyro Ball Steel Physical 0000Varies 100}}100% 5
TMRock TM80 Rock Slide Rock Physical 07575 090}}90% 10
TMNormal TM82 Sleep Talk Normal Status 0000 —}}—% 10
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMBug TM93 Infestation Bug Special 02020 100}}100% 20
TMWater TM96 Coral Break Water Special 08080 095}}95% 15
TMWater HM03 Surf Water Special 09595 100}}100% 15
TMNormal HM04 Strength Normal Physical 08080 100}}100% 15
TMWater HM07 Waterfall Water Physical 08080 100}}100% 15
TMWater HM08 Dive Water Physical 08080 100}}100% 10
  • Bold indicates a move that gets STAB when used by Escartress
  • Italic indicates a move that gets STAB only when used by an evolution of Escartress

By Tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Drill Run Ground Physical 80 95% 10 Bag Red Shard Sprite4
Aqua Tail Water Physical 90 90% 10 Bag Red Shard Sprite4
Icy Wind Ice Special 55 95% 15 Bag Blue Shard Sprite4
Earth Power Ground Special 90 100% 10 Bag Blue Shard Sprite4
Iron Defense Steel Status —% 15 Bag Yellow Shard Sprite4
Gastro Acid Poison Status 100% 10 Bag Green Shard Sprite4
  • Bold indicates a move that gets STAB when used by Escartress
  • Italic indicates a move that gets STAB only when used by an evolution of Escartress

By Breeding

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Acid Armor Poison Status —% 20
Amnesia psychic Status —% 20
Brine Water Special 65 100% 10
Fissure Ground Physical 30% 5
Memento Dark Status —% 10
Drill Run Ground Physical 80 95% 10
Mist Ice Status —% 30
Sludge Poison Special 65 100% 20
Spit Up Normal Special Varies 100% 10
Stockpile Normal Status —% 20
Curse Ghost Status —% 10
Icon129 Trump Card Normal Special Varies 100% 5
Stealth Rock Rock Status —% 20
Stone Edge Rock Physical 100 80% 5
Shell Smash Normal Status —% 15
  • Moves marked with an asterisk (*) must be chain bred onto Escartress
  • Bold indicates a move that gets STAB when used by Escartress
  • Italic indicates a move that gets STAB only when used by an evolution of Escartress

Evolution

085
Unevolved
Cassnail
 Ground  Water 
Bag Rare Candy Sprite
Level 25
086
First evolution
Sableau
 Ground  Water 
Bag Rare Candy Sprite
Level 45
087
Second evolution
Escartress
 Ground  Water 

Escartress

Front Back
GenderM 087 087b
Front shiny Back shiny
GenderM 087s 087sb

Trivia

Design origin

Escartress is based on a sea snail and a sand castle.

Name origin

Escartress is a portmanteau of escargot (French for "snail") and fortress.

Icon086 #086: Sableau
Pokémon
#088: Nupin Icon088