The Dark type is one of the nineteen types.
Battle properties[]
Offensive
|
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Defensive
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Power
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Types
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Power
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Types
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2×
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½×
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½×
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2×
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0×
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None
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0×
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Pokémon[]
There are 24 Dark-type Pokémon, which is 12% of all Pokémon (counting forms that change typing as different Pokémon).
Pure Dark-type Pokémon[]
Half Dark-type Pokémon[]
Primary Dark-type Pokémon[]
Secondary Dark-type Pokémon[]
Moves[]
Move
|
Category
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Power
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Accuracy
|
PP
|
Target
|
Description
|
Assurance
|
Physical
|
03030
|
100100%
|
1010 (max 16)
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|
If the target has already taken some damage in the same turn, this attack's power is doubled.
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Beat Up
|
Physical
|
VariesVaries
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100100%
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1010 (max 16)
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The user gets all the party Pokémon to attack the foe. The more party Pokémon, the more damage.
|
Bite
|
Physical
|
06060
|
100100%
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2525 (max 40)
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|
The target is bitten with viciously sharp fangs. It may make the target flinch.
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Crunch
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Physical
|
08080
|
100100%
|
2020 (max 32)
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The user crunches up the target with sharp fangs. It may also lower the target's Defense stat.
|
Dark Pulse
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Special
|
08080
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100100%
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1515 (max 24)
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|
The user releases a horrible aura imbued with dark thoughts. It may also make the target flinch.
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Drain Life
|
Physical
|
07575
|
100100%
|
1010 (max 16)
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|
The user drains the foe's energy with its fangs. The user's HP is restored by half the damage inflicted.
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Embargo
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Status
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000—
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100100%
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1515 (max 24)
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It prevents the target from using its held item. Its Trainer is also prevented from using items on it.
|
Fake Tears
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Status
|
000—
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100100%
|
2020 (max 32)
|
|
The user feigns crying to fluster the target, harshly lowering its Sp. Def stat.
|
Feint Attack
|
Physical
|
06060
|
000—%
|
2020 (max 32)
|
|
The user approaches the target disarmingly, then throws a sucker punch. This attack never misses.
|
Flatter
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Status
|
000—
|
100100%
|
1515 (max 24)
|
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Flattery is used to confuse the target. However, it also raises the target's Sp. Atk stat.
|
Fling
|
Physical
|
VariesVaries
|
100100%
|
1010 (max 16)
|
|
The user flings its held item at the target to attack. Its power and effects depend on the item.
|
Foul Play
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Physical
|
09595
|
100100%
|
1515 (max 24)
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|
The user turns the target's power against it. The higher the target's Attack stat, the greater the move's power.
|
Hone Claws
|
Status
|
000—
|
000—%
|
1515 (max 24)
|
|
The user sharpens its claws to boost its Attack stat and accuracy.
|
Knock Off
|
Physical
|
06565
|
100100%
|
2020 (max 32)
|
|
The user slaps down the target's held item, and that item can't be used in that battle. The move does more damage if the target has a held item.
|
Memento
|
Status
|
000—
|
100100%
|
1010 (max 16)
|
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The user faints when using this move. In return, this harshly lowers the target's Attack and Sp. Atk stats.
|
Nasty Plot
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Status
|
000—
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000—%
|
2020 (max 32)
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The user stimulates its brain by thinking bad thoughts. It sharply raises the user's Sp. Atk
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Night Slash
|
Physical
|
07070
|
100100%
|
1515 (max 24)
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The user slashes the target the instant an opportunity arises. Critical hits land more easily.
|
Payback
|
Physical
|
05050
|
100100%
|
1010 (max 16)
|
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The user stores power, then attacks. If the user moves after the target, this attack's power will be doubled.
|
Punishment
|
Physical
|
VariesVaries
|
100100%
|
055 (max 8)
|
|
The more the target has powered up with stat changes, the greater the move's power.
|
Pursuit
|
Physical
|
04040
|
100100%
|
2020 (max 32)
|
|
The power of this attack move is doubled if it's used on a target that's switching out of battle.
|
Quash
|
Status
|
000—
|
000—%
|
1515 (max 24)
|
|
The user suppresses the target and makes its move go last.
|
Snarl
|
Special
|
05555
|
09595%
|
1515 (max 24)
|
|
The user yells as if it's ranting about something, which lowers the Sp. Atk stat of opposing Pokémon.
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Snatch
|
Status
|
000—
|
000—%
|
1010 (max 16)
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The user steals the effects of any healing or stat-changing move the opponent attempts to use.
|
Sucker Punch
|
Physical
|
08080
|
100100%
|
055 (max 8)
|
|
This move enables the user to attack first. This move fails if the target is not readying an attack.
|
Sudden Strike
|
Physical
|
04040
|
100100%
|
3030 (max 48)
|
|
The user attacks the target in a sudden.
|
Switcheroo
|
Status
|
000—
|
100100%
|
1010 (max 16)
|
|
The user trades held items with the target faster than the eye can follow.
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Taunt
|
Status
|
000—
|
000—%
|
2020 (max 32)
|
|
The target is taunted into a rage that allows it to use only attack moves for three turns.
|
Thief
|
Physical
|
06060
|
100100%
|
2525 (max 40)
|
|
The user attacks and steals the target's held item simultaneously. The user can't steal anything if it already holds an item.
|
Torment
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Status
|
000—
|
100100%
|
1515 (max 24)
|
|
The user torments and enrages the target, making it incapable of using the same move twice in a row.
|
Exclusive Abilities[]
Note: This list does not include Signature Abilities
Trivia[]