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Birbie

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Icon008 #008: Kinetmunk
Pokémon
#010: Aveden Icon010
Icon009
Birbie
Eden Bird Pokémon
#009
CnldqFwWcAANRr4
Type
Normal Flying
Unknown
Unknown
Abilities
Big Pecks or Analytic
Hidden Ability
Moody
Gender ratio
50% male, 50% female
Catch rate
255 (33.3%)
Breeding
Egg group
Flying
Hatch time
4080 steps
Height
0.2 m 7.2"
m
Weight
1.6 kg 3.5 lbs
{{{weight2-kg}}} kg
Base experience yield
53
Leveling rate
Medium Slow
EV yield
Total: 1
0
HP
0
Atk
0
Def
1
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body09
Footprint
F009
Pokédex color
Black
Base friendship
70
Cry


Birbie is a Normal/Flying Pokémon.

It evolves into Aveden starting at level 17, and then to Splendifowl starting at level 31.

Pokédex entry

Pokédex entry
It defends itself by dazzling opponents by flashing its brightly colored plumage. They are known for their elaborate mating dances.

Biology

Physiology

Special abilities

Behavior

Using its brightly colored plumage, it confuses and dazzles its opponent to defend itself. Birbie performs elaborate mating dances to attract a potential partner. This Pokémon tends to prey on Cubbug and other small, weak Pokémon.

Habitat

Game Locations

Availability
None This Pokémon cannot be obtained.
Common Route 1, Route 2
Uncommon
Fossil
Rare
Poké Radar
One

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare
Always

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 50
110 - 157 210 - 304
Attack: 36
36 - 96 69 - 188
Defense: 30
31 - 90 58 - 174
Sp.Atk: 55
54 - 117 103 - 229
Sp.Def: 50
49 - 112 94 - 218
Speed: 43
43 - 104 81 - 203
Total: 264   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Notes:

Moves

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Gust Flying Special 40 100% 35
1 Flash Normal Status 100% 20
4 Growl Normal Status 100% 40
8 Quick Attack Normal Physical 40 100% 30
11 Sing Normal Status 55% 15
15 Air Cutter Flying Special 60 95% 25
18 Roost Flying Status —% 10
20 Feather Dance Flying Status 100% 15
22 Scary Face Normal Status 100% 15
25 Mirror Shot Steel Special 65 85% 10
29 Swift Normal Special 60 —% 20
32 Air Slash Flying Special 75 95% 15
36 Teeter Dance Normal Status 100% 20
39 Hyper Voice Normal Special 90 100% 10
43 Mirror Coat Psychic Special 100% 20
46 Flash Cannon Steel Special 80 100% 10
50 Hurricane Flying Special 110 70% 10
  • A level of "Start" indicates a move that will be known by a Birbie obtained at level 1
  • Bold indicates a move that gets STAB when used by Birbie
  • Italic indicates a move that gets STAB only when used by an evolution of Birbie

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMFighting TM08 Bulk Up Fighting Status 0000 00—}}—% 20
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 00—}}—% 5
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMNormal TM17 Protect Normal Status 0000 00—}}—% 10
TMWater TM18 Rain Dance Water Status 0000 00—}}—% 5
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMNormal TM32 Double Team Normal Status 0000 00—}}—% 15
TMFlying TM40 Aerial Ace Flying Physical 06060 00—}}—% 20
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMSteel TM47 Steel Wing Steel Physical 07070 090}}90% 25
TMFlying TM51 Roost Flying Status 0000 00—}}—% 10
TMNormal TM58 Endure Normal Status 0000 00—}}—% 10
TMNormal TM70 Flash Normal Status 0000 100}}100% 20
TMNormal TM78 Captivate Normal Status 0000 100}}100% 20
TMNormal TM82 Sleep Talk Normal Status 0000 00—}}—% 10
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMFlying TM88 Pluck Flying Physical 06060 100}}100% 20
TMBug TM89 U-turn Bug Physical 07070 100}}100% 20
TMNormal TM90 Substitute Normal Status 0000 00—}}—% 10
TMSteel TM91 Flash Cannon Steel Special 08080 100}}100% 10
TMFairy TM94 Dazzling Gleam Fairy Special 08080 100}}100% 10
TMFlying HM02 Fly Flying Physical 09090 095}}95% 15
  • Bold indicates a move that gets STAB when used by Birbie
  • Italic indicates a move that gets STAB only when used by an evolution of Birbie

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Nasty Plot Dark Status —% 10 Bag Yellow Shard Sprite4
Helping Hand Normal Status —% 20 Bag Yellow Shard Sprite4
Air Cutter Flying Special 60 95% 25 Bag Blue Shard Sprite4
Signal Beam Bug Special 75 100% 15 Bag Blue Shard Sprite4
Feint Normal Physical 30 100% 10 Bag Red Shard Sprite4
Bounce Flying Physical 85 85% 5 Bag Red Shard Sprite4
Tailwind Flying Status —% 15 Bag Yellow Shard Sprite4
Sky Attack Flying Physical 90 140% 5 Bag Red Shard Sprite4
  • Bold indicates a move that gets STAB when used by Birbie
  • Italic indicates a move that gets STAB only when used by an evolution of Birbie

By breeding

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Agility Psychic Status —% 30
Hypnosis Psychic Status 60% 20
Lucky Chant Normal Status —% 30
Dazzling Gleam Fairy Special 80 100% 10
Steel Wing Steel Physical 70 90% 25
Uproar Normal Special 90 100% 10
Wish Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Birbie
  • Bold indicates a move that gets STAB when used by Birbie
  • Italic indicates a move that gets STAB only when used by an evolution of Birbie

Evolution

009
Unevolved
Birbie
 Normal  Flying 
Bag Rare Candy Sprite
Level 17
010
First evolution
Aveden
 Normal  Flying 
Bag Rare Candy Sprite
Level 31
011
Second evolution
Splendifowl
 Normal  Flying 

Sprites

Front Back
GenderM 009 009b
Front shiny Back shiny
GenderM 009s 009sb

Trivia

Design Origin

Birbie is likely based off the Superb Bird-of-paradise.

Name Origin

Birbie is likely an altered version of the word birdie; it is possibly also a reference to the internet meme of calling birds "birbs".

Gallery

Icon008 #008: Kinetmunk
Pokémon
#010: Aveden Icon010

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