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Barewl

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Icon014 #014: Nimflora
Pokémon
#016: Dearewl Icon016
Icon015
Barewl
Iron Sphere Pokémon
#015
CojyIJQXgAEdJs2
Type
Steel Rock
Unknown
Unknown
Abilities
Sturdy or Rock Head
Hidden Ability
Sheer Force
Gender ratio
50% male, 50% female
Catch rate
180 (23.5%)
Breeding
Egg groups
Monster and Mineral
Hatch time
8960 steps
Height
0.6 m
m
Weight
120.0 kg 264.5 lbs
{{{weight2-kg}}} kg
Base experience yield
64
Leveling rate
Slow
EV yield
Total: 1
0
HP
0
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body07
Footprint
File:F015.png
Pokédex color
Brown
Base friendship
35
Cry


Barewl (Bar-OOL) is a dual-type Steel/Rock Pokémon.

It evolves into Dearewl starting at level 15, which evolves into Gararewl starting at level 32.

Pokédex entry

Pokédex entry
Incredibly dense metals make up BAREWL's body. They are much heavier than they look. They live in dark caves and feed on rocks and metal ore.

Biology

Physiology

Barewl is a small, spherical Pokémon of ambiguous biological origin. It has a round, brown body made of extremely heavy metals. It has two stubby legs and a tail, but no arms. On its head is a steel mantle with three spikes, and the topmost spike has a wire coming out off it. Barewl has two beady black eyes and no discernible mouth.

Gender Differences

None.

Special abilities

Due to their incredible weight and density for their size, Barewl can repel attacks with ease. They can also curl up into a ball and roll, mowing down their opponents.

Behavior

Barewl are stalwart Pokémon who will never flee from a fight. They are obedient and non-aggressive, making them a good Pokémon for beginners. However, they are not particularly bright and can be easily tricked by a more intelligent opponent.

Habitat

Barewl are subterranean Pokémon, inhabiting caves and tunnels where they feast on the metal ores embedded in rocks.

Game locations

Availability
None This Pokémon cannot be obtained.
Common Passage Cave, Comet Cave, Rochfale Hole
Uncommon
Fossil
Rare Route 2
Poké Radar
One

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare Hard Stone
Always

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 50
110 - 157 210 - 304
Attack: 50
49 - 112 94 - 218
Defense: 90
85 - 156 166 - 306
Sp.Atk: 40
40 - 101 76 - 196
Sp.Def: 55
54 - 117 103 - 229
Speed: 35
36 - 95 67 - 185
Total: 320   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions, this Pokémon is:
Immune to:
Normal ¼×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Nuclear
None
Doubly resistant to:
Normal ¼×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Nuclear
None
Resistant to:
Normal ¼×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Nuclear
None
Damaged normally by:
Normal ¼×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Nuclear
None
Weak to:
Normal ¼×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Nuclear
None
Doubly weak to:
Normal ¼×
Fighting
Flying ¼×
Poison
Ground
Rock ½×
Bug ½×
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice ½×
Dragon ½×
Dark
Fairy ½×
Nuclear
None


Moves

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
1 Tackle Normal Physical 50 100% 35
4 Harden Normal Status —% 30
7 Mud-Slap Ground Special 20 100% 10
10 Headbutt Normal Physical 80 100% 15
13 Metal Claw Steel Physical 50 95% 35
17 Rock Polish Rock Status —% 20
21 Rollout Rock Physical 30 90% 20
25 Protect Normal Status —% 10
29 Metal Whip Steel Physical 50 100% 10
34 Metal Sound Steel Status 85% 40
39 Body Slam Normal Physical 85 100% 15
44 Earthquake Ground Physical 100 100% 10
  • A level of "Start" indicates a move that will be known by a Barewl obtained at level 1
  • Bold indicates a move that gets STAB when used by Barewl
  • Italic indicates a move that gets STAB only when used by an evolution of Barewl

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 00—}}—% 5
TMNormal TM17 Protect Normal Status 0000 00—}}—% 10
TMWater TM18 Rain Dance Water Status 0000 00—}}—% 5
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMSteel TM23 Iron Tail Steel Physical 100100 075}}75% 15
TMGround TM26 Earthquake Ground Physical 100100 100}}100% 10
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMGround TM28 Dig Ground Physical 08080 100}}100% 10
TMGhost TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TMFighting TM31 Brick Break Fighting Physical 07575 100}}100% 15
TMRock TM37 Sandstorm Rock Status 0000 00—}}—% 10
TMRock TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TMPsychic TM44 Rest Psychic Status 0000 00—}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMNormal TM58 Endure Normal Status 0000 00—}}—% 10
TMRock TM69 Rock Polish Rock Status 0000 00—}}—% 20
TMRock TM71 Stone Edge Rock Physical 100100 080}}80% 5
TMSteel TM74 Gyro Ball Steel Physical 0000Varies 100}}100% 5
TMRock TM76 Stealth Rock Rock Status 0000 00—}}—% 20
TMRock TM80 Rock Slide Rock Physical 07575 090}}90% 10
TMNormal TM82 Sleep Talk Normal Status 0000 00—}}—% 10
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM90 Substitute Normal Status 0000 00—}}—% 10
TMSteel TM91 Flash Cannon Steel Special 08080 100}}100% 10
TMNormal HM04 Strength Normal Physical 08080 100}}100% 15
TMFighting HM06 Rock Smash Fighting Physical 04040 100}}100% 15
  • Bold indicates a move that gets STAB when used by Barewl
  • Italic indicates a move that gets STAB only when used by an evolution of Barewl

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Block Normal Status —% 5 Bag Green Shard Sprite4
Iron Head Steel Physical 80 100% 15 Bag Red Shard Sprite4
Iron Defense Steel Status —% 15 Bag Yellow Shard Sprite4
  • Bold indicates a move that gets STAB when used by Barewl
  • Italic indicates a move that gets STAB only when used by an evolution of Barewl

By breeding

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Endeavor Normal Physical 100% 5
Body Slam Normal Physical 85 100% 15
Stomp Normal Physical 65 100% 20
Smelling Salts Normal Physical 60 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Barewl
  • Bold indicates a move that gets STAB when used by Barewl
  • Italic indicates a move that gets STAB only when used by an evolution of Barewl

Evolution

015
Unevolved
Barewl
 Steel  Rock 
Bag Rare Candy Sprite
Level 15
016
First evolution
Dearewl
 Steel  Rock 
Bag Rare Candy Sprite
Level 32
017
Second evolution
Gararewl
 Steel 

Sprites

Front Back
GenderM 015 015b
Front shiny Back shiny
GenderM 015s 015sb

Trivia

  • Barewl and Gararewl were both designed by ~JV~.
  • Barewl shares its cry with Hazma.

Design origin

Name origin

Barewl may be a combination of bar (probably iron bar), roll, brawl and ore.

Icon014 #014: Nimflora
Pokémon
#016: Dearewl Icon016

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