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Ampharos #059: Ampharos
Pokémon
#061: Baaschaf Baaschaf
Click to see all images of Baashaun
Baashaun
Hard Horn Pokémon
#060
060
Type
Dark Fighting
Baashaun
Dark Nuclear
Nuclear Baashaun Baashaun
Unknown
Abilities
Guts or Moxie
Hidden Ability
Intimidate
Gender ratio
75% male, 25% female
Catch rate
180 (23.5%)
Breeding
Egg groups
Monster and Field
Hatch time
5120 steps
Height
0.8 m
m
Weight
10.5 kg lbs
{{{weight2-kg}}} kg
Base experience yield
62
Leveling rate
Fast
EV yield
Total: Expression error: Missing operand for +.
Baashaun
0
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Nuclear Baashaun
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Quadruped
Pokédex color
Black
Base friendship
70


Baashaun is a dual-type Dark/Fighting Pokémon.

It evolves into Baaschaf starting at level 22, which evolves into Baariette starting at level 44.

Pokédex entry

Pokédex entry
It loves to fight dirty, and uses dark-type attacks to destroy its foes. They are found in gangs of 20 or more.

Biology

Physiology

Baashaun is a sheep Pokémon covered in fluffy black wool. It has yellow horns on its head and cloven yellow hooves. It has red eyes and a generally angry expression.

Special abilities

Baashaun are skilled fighters and will use their low center of gravity to trip opponents up. They will then charge forward and gore attackers with their horns or kick them in the face.

Behavior

Baashaun love to fight and will always pick fights with other Pokémon, however, they seldom play fair. Trainers walking in their territory late at night may find themselves jumped by a whole herd of Baashaun. They often will appreciate being captured by a trainer because it gives them an excuse to battle.

Habitat

Baashaun live on lowland plains close to the sea, in herds of approximately 20 individuals. They are herbivores.

Game locations

Availability
None This Pokémon cannot be obtained.
Common Route 5, Route 6
Uncommon Route 11 (Nuclear)
Fossil
Rare Route 8 (Night)
Poké Radar
Buy
One Trade for Fortog in Nowtoch City

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare Focus Band
Always

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 70
130 - 177 250 - 344
Attack: 75
72 - 139 139 - 273
Defense: 50
49 - 112 94 - 218
Sp.Atk: 35
36 - 95 67 - 185
Sp.Def: 40
40 - 101 76 - 196
Speed: 40
40 - 101 76 - 196
Total: 310   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Normal Form

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Nuclear
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Nuclear
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Nuclear
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Nuclear
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Nuclear
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Nuclear
None
Notes:

Nuclear Form

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Notes:

Moves

By leveling up

By Leveling Up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Low Kick Fighting Physical Varies 100% 20
Start Leer Normal Status 100% 30
7 Focus Energy Normal Status —% 30
13 Stomp Normal Physical 65 100% 20
15 Beat Up Dark Physical 100% 10
19 Scary Face Normal Status 100% 10
25 Revenge Fighting Physical 60 100% 10
31 Feint Attack Dark Physical 60 —% 20
37 Submission Fighting Physical 80 80% 25
40 Cross Chop Fighting Physical 100 80% 5
43 Foul Play Dark Physical 95 100% 15
49 High Jump Kick Fighting Physical 130 90% 10
  • Bold moves get STAB when used by Baashaun
  • Italic moves get STAB only when used by an evolution of Baashaun
  • Underlined moves are unavailable to a prior evolution(s) and/or will
    be completely unavailable upon evolving.

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMNormal TM05 Roar Normal Status 0000 00—}}—% 20
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMFighting TM08 Bulk Up Fighting Status 0000 —}}—% 20
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 —}}—% 5
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMWater TM18 Rain Dance Water Status 0000 —}}—% 5
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMSteel TM23 Iron Tail Steel Physical 100100 075}}75% 15
TMGround TM26 Earthquake Ground Physical 100100 100}}100% 10
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMGround TM28 Dig Ground Physical 08080 100}}100% 10
TMGhost TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMDark TM41 Torment Dark Status 0000 100}}100% 15
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMDark TM46 Thief Dark Physical 06060 100}}100% 25
TMDark TM49 Snatch Dark Status 0000 00—}}—% 10
TMNormal TM58 Endure Normal Status 0000 —}}—% 10
TMDark TM63 Embargo Dark Status 0000 100}}100% 15
TMDark TM66 Payback Dark Physical 05050 100}}100% 10
TMNormal TM75 Swords Dance Normal Status 0000 —}}—% 30
TMDark TM79 Dark Pulse Dark Special 08080 100}}100% 15
TMNormal TM82 Sleep Talk Normal Status 0000 00—}}—% 10
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMNormal TM98 Last Resort Normal Physical 140140 100}}100% 5
TMNormal TM99 Endeavor Normal Physical 0000 100}}100% 5
TMNormal HM04 Strength Normal Physical 08080 100}}100% 15
TMFighting HM06 Rock Smash Fighting Physical 04040 100}}100% 15
  • Bold moves get STAB when used by Baashaun
  • Italic moves get STAB only when used by an evolution of Baashaun
  • Underlined moves are unavailable to a prior evolution(s) and/or will
    be completely unavailable upon evolving.

By breeding

By Breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Light Screen Psychic Status —% 30
Meditate Psychic Status —% 40
Rolling Kick Fighting Physical 60 85% 15
FelengFelungeFeliger Encore Normal Status 100% 5
Smelling Salts Normal Physical 60 100% 10
Counter Fighting Physical 100% 20
Rock Slide Rock Physical 75 90% 10
  • Moves marked with an asterisk (*) must be chain bred to Baashaun
  • Bold moves get STAB when used by Baashaun
  • Italic moves get STAB only when used by an evolution of Baashaun
  • (Breeding moves cannot be re-learned by the Move Expert upon evolving)

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Nasty Plot Dark Status —% 10 Yellow Shard4
Role Play Psychic Status —% 10 Yellow Shard4
Crunch Dark Physical 80 100% 15 Red Shard4
Iron Head Steel Physical 80 100% 15 Red Shard4
Superpower Fighting Physical 120 100% 5 Red Shard4
Bounce Flying Physical 85 85% 5 Red Shard4
Knock Off Dark Physical 65 100% 20 Red Shard4
Foul Play Dark Physical 95 100% 15 Red Shard4
Low Kick Fighting Physical Varies 100% 20 Red Shard4
  • Bold movea get STAB when used by Baashaun
  • Italic movea get STAB only when used by an evolution of Baashaun
  • Underlined moves are unavailable to a prior evolution(s) and/or will
    be completely unavailable upon evolving.

By Nuclear Form

By Nuclear Form
 Location   Move   Type   Cat.   Pwr.   Acc.   PP 
Route 11 Half-life Nuclear Special 90% 10
Route 11 Nuclear Slash Nuclear Physical 55 90% 20
  • Bold moves get STAB when used by Baashaun
  • Italic moves get STAB only when used by an evolution of Baashaun
  • Underlined moves are unavailable to a prior evolution(s) and/or will
    be completely unavailable upon evolving.
  • Only Nuclear Baashaun learns Nuclear moves and gets STAB from them.

Evolution

060
Unevolved
Baashaun
 Dark  Fighting 
Rare Candy
Level 22
061
First evolution
Baaschaf
 Dark  Fighting 
Rare Candy
Level 44
062
Second evolution
Baariette
 Dark  Fighting 
Baariettite
Mega Evolution
062 1
Mega evolution
Mega Baariette
 Dark  Fighting 


Sprites

Front Back
GenderM 060 060b
Front shiny Back shiny
GenderM 060s 060sb
Egg sprite
060egg

Nuclear Form

Front Back
GenderM 060 2 060 2b
Front shiny Back shiny
GenderM 060 2s 060 2sb
Egg sprite

Trivia

  • The Baashaun received from a trade from Youngster Baro is nicknamed "Yuoaman"
  • Baashaun is one of two fakemon lines designed by Pequedark-Velvet. The other is Glaslug.

Design origin

Baashaun appears to be based on the concept of a black sheep, both literally and in reference to the common English idiom.

Name origin

Baashaun's name is a play on words with the words "bash on" or baa, the noise that sheep make and Shaun from the fictional character "Shaun The Sheep".

Media

Ampharos #059: Ampharos
Pokémon
#061: Baaschaf Baaschaf
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