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Baaschaf

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Icon060 #060: Baashaun
Pokémon
#062: Baariette Icon062
Icon061
Baaschaf
Hard Horn Pokémon
#061
061
Type
Dark Fighting
Baaschaf
Dark Nuclear
Nuclear Baaschaf
Unknown
Abilities
Guts or Moxie
Hidden Ability
Intimidate
Gender ratio
75% male, 25% female
Catch rate
90 (11.8%)
Breeding
Egg groups
Monster and Field
Hatch time
5120 steps*
Height
1.2 m
m
Weight
26.5 kg lbs
{{{weight2-kg}}} kg
Base experience yield
144
Leveling rate
Fast
EV yield
Total: 2
Baaschaf
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Nuclear Baaschaf
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body06
Footprint
File:F061.png
Pokédex color
Black
Base friendship
70
Cry


Baaschaf is a dual-type Dark/Fighting Pokémon.

It evolves from Baashaun starting from level 22 and evolves into Baariette starting at level 44.

Pokédex entry

Pokédex entry
Now that it is able to stand on two legs, it can use more kicking and punching attacks. Unlike its previous evolution, however, it is rather playful.

Biology

Physiology

Baaschaf is a bipedal sheep Pokemon. Like its pre-evolution, its grey body is covered with fluffy black wool. It has curled golden horns from its head. Its hooves are cloven as well, and it has red eyes.

Special abilities

Now that Baaschaf is able to stand on its own two feet, it a more adept and versatile fighter than its pre-evolution. Its strongest attack is a kick from its hind legs, followed up with a furious headbutt.

Behavior

Although Baaschaf are still fighters, they are slightly more rational in picking their fights than their pre-evolution Baashaun. They main goal in life is to become stronger, and they live in groups where the strongest rules.

Habitat

Baaschaf are found in low grasslands and plains areas. They are also raised by farmers around the Wheatfields, since their dark wool is prized by some artists and collectors.

Game locations

Availability
None This Pokémon cannot be obtained.
Common
Uncommon Route 9
Fossil
Rare Route 11 (Nuclear), Route 16
Poké Radar
One

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare Focus Band
Always

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 85
145 - 192 280 - 374
Attack: 90
85 - 156 166 - 306
Defense: 70
67 - 134 130 - 262
Sp.Atk: 45
45 - 106 85 - 207
Sp.Def: 65
63 - 128 121 - 251
Speed: 55
54 - 117 103 - 229
Total: 410   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Normal Form

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Nuclear
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Nuclear
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Nuclear
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Nuclear
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Nuclear
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock ½×
Bug
Ghost ½×
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark ¼×
Fairy
Nuclear
None
Notes:

Nuclear Form

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Doubly resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Damaged normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Doubly weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Notes:

Moves

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Low Kick Fighting Physical Varies 100% 20
Start Leer Normal Status 100% 30
Start Focus Energy Normal Status —% 30
7 Focus Energy Normal Status —% 30
13 Stomp Normal Physical 65 100% 20
15 Beat Up Dark Physical 100% 10
19 Scary Face Normal Status 100% 10
22 Seismic Toss Fighting Physical Varies 100% 20
25 Revenge Fighting Physical 60 100% 10
33 Feint Attack Dark Physical 60 —% 20
41 Shadow Ball Ghost Special 80 100% 15
46 Cross Chop Fighting Physical 100 80% 5
51 Foul Play Dark Physical 95 100% 15
59 High Jump Kick Fighting Physical 130 90% 10
  • A level of "Start" indicates a move that will be known by a Baaschaf obtained at level 1
  • Bold indicates a move that gets STAB when used by Baaschaf
  • Italic indicates a move that gets STAB only when used by an evolution of Baaschaf

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMNormal TM05 Roar Normal Status 0000 00—}}—% 20
TMPoison TM06 Toxic Poison Status 0000 090}}90% 10
TMFighting TM08 Bulk Up Fighting Status 0000 —}}—% 20
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 —}}—% 5
TMDark TM12 Taunt Dark Status 0000 100}}100% 20
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMWater TM18 Rain Dance Water Status 0000 —}}—% 5
TMNormal TM21 Frustration Normal Physical 0000Varies 100}}100% 20
TMSteel TM23 Iron Tail Steel Physical 100100 075}}75% 15
TMElectric TM24 Thunderbolt Electric Special 09090 100}}100% 15
TMElectric TM25 Thunder Electric Special 110110 070}}70% 10
TMGround TM26 Earthquake Ground Physical 100100 100}}100% 10
TMNormal TM27 Return Normal Physical 0000Varies 100}}100% 20
TMGround TM28 Dig Ground Physical 08080 100}}100% 10
TMGhost TM30 Shadow Ball Ghost Special 08080 100}}100% 15
TMFighting TM31 Brick Break Fighting Physical 07575 100}}100% 15
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMFire TM35 Flamethrower Fire Special 09090 100}}100% 15
TMFire TM38 Fire Blast Fire Special 110110 085}}85% 5
TMFlying TM40 Aerial Ace Flying Physical 06060 —}}—% 20
TMDark TM41 Torment Dark Status 0000 100}}100% 15
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMDark TM46 Thief Dark Physical 06060 100}}100% 25
TMDark TM49 Snatch Dark Status 0000 00—}}—% 10
TMFighting TM52 Focus Blast Fighting Special 120120 070}}70% 5
TMNormal TM54 False Swipe Normal Physical 04040 100}}100% 40
TMDark TM56 Fling Dark Physical 0000Varies 100}}100% 10
TMNormal TM58 Endure Normal Status 0000 —}}—% 10
TMFighting TM60 Drain Punch Fighting Physical 07575 100}}100% 10
TMDark TM63 Embargo Dark Status 0000 100}}100% 15
TMGhost TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
TMDark TM66 Payback Dark Physical 05050 100}}100% 10
TMElectric TM73 Thunder Wave Electric Status 0000 100}}100% 20
TMNormal TM75 Swords Dance Normal Status 0000 —}}—% 20
TMDark TM79 Dark Pulse Dark Special 08080 100}}100% 15
TMBug TM81 X-Scissor Bug Physical 08080 100}}100% 15
TMNormal TM82 Sleep Talk Normal Status 0000 00—}}—% 10
TMPoison TM84 Poison Jab Poison Physical 08080 100}}100% 20
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMNormal TM98 Last Resort Normal Physical 140140 100}}100% 5
TMNormal TM99 Endeavor Normal Physical 0000 100}}100% 5
TMNormal HM04 Strength Normal Physical 08080 100}}100% 15
TMFighting HM06 Rock Smash Fighting Physical 04040 100}}100% 15
  • Bold indicates a move that gets STAB when used by Baaschaf
  • Italic indicates a move that gets STAB only when used by an evolution of Baaschaf

By breeding

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Light Screen Psychic Status —% 30
Meditate Psychic Status —% 40
Rolling Kick Fighting Physical 60 85% 15
Icon029Icon030Icon031 Encore Normal Status 100% 5
Smelling Salts Normal Physical 60 100% 10
Counter Fighting Physical 100% 20
Rock Slide Rock Physical 75 90% 10
  • Moves marked with an asterisk (*) must be chain bred onto Baaschaf
  • Bold indicates a move that gets STAB when used by Baaschaf
  • Italic indicates a move that gets STAB only when used by an evolution of Baaschaf

By tutoring

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Nasty Plot Dark Status —% 10 Bag Yellow Shard Sprite4
Role Play Psychic Status —% 10 Bag Yellow Shard Sprite4
Crunch Dark Physical 80 100% 15 Bag Red Shard Sprite4
Iron Head Steel Physical 80 100% 15 Bag Red Shard Sprite4
Superpower Fighting Physical 120 100% 5 Bag Red Shard Sprite4
Bounce Flying Physical 85 85% 5 Bag Red Shard Sprite4
Knock Off Dark Physical 65 100% 20 Bag Red Shard Sprite4
Foul Play Dark Physical 95 100% 15 Bag Red Shard Sprite4
Low Kick Fighting Physical Varies 100% 20 Bag Red Shard Sprite4
Fire Punch Fire Physical 75 100% 15 Bag Red Shard Sprite4
Ice Punch Ice Physical 75 100% 15 Bag Red Shard Sprite4
Thunder Punch Electric Physical 75 100% 15 Bag Red Shard Sprite4
  • Bold indicates a move that gets STAB when used by Baaschaf
  • Italic indicates a move that gets STAB only when used by an evolution of Baaschaf

By Nuclear Form

By Nuclear Form
 Location   Move   Type   Cat.   Pwr.   Acc.   PP 
Route 11
Hazard Zone
Evolve Nuclear Baashaun
Half-life Nuclear Special 90% 10
Route 11
Hazard Zone
Evolve Nuclear Baashaun
Nuclear Slash Nuclear Physical 55 90% 20
  • These moves are only available by catching the Nuclear-type version of Baaschaf.

Evolution

060
Unevolved
Baashaun
 Dark  Fighting 
Bag Rare Candy Sprite
Level 22
061
First evolution
Baaschaf
 Dark  Fighting 
Bag Rare Candy Sprite
Level 44
062
Second evolution
Baariette
 Dark  Fighting 
Bag Baariettite Sprite
Mega Evolution
062 1
Mega evolution
Mega Baariette
 Dark  Fighting 

Sprites

Front Back
GenderM 061 061b
Front shiny Back shiny
GenderM 061s 061sb

Nuclear Form

Front Back
GenderM 061 2 061 2b
Front shiny Back shiny
GenderM 061 2s 061 2sb

Trivia

Design origin

Baashaun is one of two fakemon lines designed by Pequedark-Velvet. The other is Glaslug.

Name origin

Baaschaf may come from baa, the sound a sheep, goat, or lamb makes, and a corruption of mischief spelled with an 'a', due to its playful nature. Baaschaf's name also comes from the German word schaf, which means sheep.

Media

Icon060 #060: Baashaun
Pokémon
#062: Baariette Icon062