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Arbok

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Icon044 #044: Ekans
Pokémon
#046: Tancoon Icon046
Icon045
Arbok
Cobra Pokémon
#045
ArbokSugimori
Type
Poison
Arbok
Poison Dark
Mega Arbok
Poison Nuclear
(Mega) Nuclear Arbok
Abilities
Intimidate or Shed Skin
Hidden Ability
Unnerve
Mega Ability
Petrify
Gender ratio
50% male, 50% female
Catch rate
90 (11.8%)
Breeding
Egg groups
Field and Dragon
Hatch time
5120 steps*
Height
3.5 m
m
Weight
65.0 kg lbs
{{{weight2-kg}}} kg
Base experience yield
154
Leveling rate
Medium Fast
EV yield
Total: 2
Arbok
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Mega Arbok
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body02
Footprint
F045
Pokédex color
Purple
Base friendship
70
Cry


Arbok is a Poison-type Pokémon.

It evolves from Ekans starting from level 22. It can Mega Evolve into Mega Arbok using the Arbokite.

Pokédex entry

Pokédex entry
This POKéMON has a terrifically strong constricting power. It can even flatten steel oil drums. Once it wraps its body around its foe, escaping is impossible.

Biology

Physiology

(From Bulbapedia) Arbok is a serpent like Pokémon with purple scales all over its body. It has a large hood just below its head. On its hood, it has a design much like an angry face, which can come in six variations. The pattern typically has red and yellow eyespot outlined it black, a wide black streak resembling a mouth, and a V-shaped stripe about the face pattern.

As Mega Arbok, the whole of its back becomes black, and red seams separate the back and front marking along either side of the body (except the hood). Its hood sprouts an additional six smaller heads, and the tip of its tail also becomes a small head. These heads have an appearance not dissimilar from Ekans. The markings on its hood become much more menacing, with two extra eye-spots and yellow teeth-like markings decorating the black mouth-stripe. Its eyes also change colour to match the markings on its hood, complete with a black stripe ringing round each eye.

Gender Differences

None.

Special abilities

Arbok is capable of crushing opponents by coiling its body around them and squeeze them tightly. It can even flatten steel oil drums. If it encounters an enemy, it raises its head, mimics the opponent with the frightening pattern on its body and making eerie sounds by expelling air from its mouth. It has been stated that if any part of Arbok's body except for the head is cut off, it can regrow the rest of its body again in a matter of a few weeks. It also has the ability to detect vibrations. Arbok has been known to be capable of spending long periods underwater and surviving in aquatic environments.

Behavior

Arbok is territorial. It lashes out at intruders with long fangs tipped with deadly venom. With a vengeful nature, it will not give up a chase once it targets its prey or an opponent, no matter how far.

Habitat

It makes its home in grassy savannas and plains. In the wild, it hunts smaller Pokémon, using the pattern on its hood to immobilize prey and using its toxic bite to finish them off and eat them. It is also capable of paralyzing opponents with its former signature move, Glare.

Game locations

Availability
None This Pokémon cannot be obtained.
Common Hazard Zone (Nuclear)
Uncommon
Fossil
Rare Route 8
Poké Radar
One Route 11(Nuclear)

Held items

Held item(s)
None This Pokémon cannot be found holding an item.
Common
Uncommon
Rare Poison Barb
Always

Base stats

Arbok

Stat Range
At Lv. 50 At Lv. 100
HP: 60
120 - 167 230 - 324
Attack: 85
81 - 150 157 - 295
Defense: 70
67 - 134 130 - 262
Sp.Atk: 65
63 - 128 121 - 251
Sp.Def: 80
76 - 145 148 - 284
Speed: 80
76 - 145 148 - 284
Total: 440   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Mega Arbok These stats were locked on Mega Arbok. They cannot be changed until they have been play-tested.

Stat Range
At Lv. 50 At Lv. 100
HP: 60
120 - 167 230 - 324
Attack: 130
121 - 200 238 - 394
Defense: 100
94 - 167 184 - 328
Sp.Atk: 65
63 - 128 121 - 251
Sp.Def: 95
90 - 161 175 - 317
Speed: 90
85 - 156 166 - 306
Total: 540   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Normal Form

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Nuclear
None
Doubly resistant to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Nuclear
None
Resistant to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Nuclear
None
Damaged normally by:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Nuclear
None
Weak to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Nuclear
None
Doubly weak to:
Normal
Fighting ½×
Flying
Poison ½×
Ground
Rock
Bug ½×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
Fairy ½×
Nuclear
None


Nuclear Form

Under normal battle conditions, this Pokémon is:
Immune to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Doubly resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Resistant to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Damaged normally by:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None
Doubly weak to:
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
Fairy
Nuclear
None


Moves

By leveling up

By leveling up
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Ice Fang Ice Physical 65 95% 15
Start Thunder Fang Electric Physical 65 95% 15
Start Fire Fang Fire Physical 65 95% 15
Start Wrap Normal Physical 15 90% 20
Start Leer Normal Status 100% 30
Start Poison Sting Poison Physical 15 100% 35
Start Bite Dark Physical 60 100% 25
4 Poison Sting Poison Physical 15 100% 35
9 Bite Dark Physical 60 100% 25
12 Glare Normal Status 100% 30
17 Screech Normal Status 85% 40
20 Acid Poison Special 40 100% 30
22 Crunch Dark Physical 80 100% 15
27 Stockpile Normal Status —% 20
27 Swallow Normal Status —% 10
27 Spit Up Normal Special Varies 100% 10
32 Acid Spray Poison Special 40 100% 20
39 Mud Bomb Ground Special 65 85% 10
44 Gastro Acid Poison Status 100% 10
51 Haze Ice Status —% 30
56 Coil Poison Status —% 20
63 Gunk Shot Poison Physical 120 80% 5
  • A level of "Start" indicates a move that will be known by a Arbok obtained at level 1
  • Bold indicates a move that gets STAB when used by Arbok
  • Italic indicates a move that gets STAB only when used by an evolution of Arbok

By TM/HM

By TM/HM
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
TMPoison TM06 Toxic Poison Status 0000 085}}85% 10
TMNormal TM10 Hidden Power Normal Special 06060 100}}100% 15
TMFire TM11 Sunny Day Fire Status 0000 —}}—% 5
TMNormal TM15 Hyper Beam Normal Special 150150 090}}90% 5
TMNormal TM17 Protect Normal Status 0000 —}}—% 10
TMWater TM18 Rain Dance Water Status 0000 —}}—% 5
TMGrass TM19 Giga Drain Grass Special 06060 100}}100% 10
TMNormal TM21 Frustration Normal Physical 0000 100}}100% 20
TMSteel TM23 Iron Tail Steel Physical 100100 075}}75% 15
TMGround TM26 Earthquake Ground Physical 100100 100}}100% 10
TMNormal TM27 Return Normal Physical 0000 100}}100% 20
TMGround TM28 Dig Ground Physical 08080 100}}100% 10
TMNormal TM32 Double Team Normal Status 0000 —}}—% 15
TMPoison TM36 Sludge Bomb Poison Special 09090 100}}100% 10
TMRock TM39 Rock Tomb Rock Physical 06060 095}}95% 15
TMDark TM41 Torment Dark Status 0000 100}}100% 15
TMNormal TM42 Facade Normal Physical 07070 100}}100% 20
TMNormal TM43 Secret Power Normal Physical 07070 100}}100% 20
TMPsychic TM44 Rest Psychic Status 0000 —}}—% 10
TMNormal TM45 Attract Normal Status 0000 100}}100% 15
TMDark TM46 Thief Dark Physical 06060 100}}100% 25
TMDark TM49 Snatch Dark Status 0000 —}}—% 10
TMNormal TM58 Endure Normal Status 0000 —}}—% 10
TMDark TM66 Payback Dark Physical 05050 100}}100% 10
TMNormal TM68 Giga Impact Normal Physical 150150 090}}90% 5
TMNormal TM78 Captivate Normal Status 0000 100}}100% 20
TMDark TM79 Dark Pulse Dark Special 08080 100}}100% 15
TMRock TM80 Rock Slide Rock Physical 07575 090}}90% 10
TMNormal TM82 Sleep Talk Normal Status 0000 —}}—% 10
TMNormal TM83 Natural Gift Normal Physical 0000 100}}100% 15
TMPoison TM84 Poison Jab Poison Physical 08080 100}}100% 20
TMNormal TM87 Swagger Normal Status 0000 090}}90% 15
TMNormal TM90 Substitute Normal Status 0000 —}}—% 10
TMNormal HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Arbok
  • Italic indicates a move that gets STAB only when used by an evolution of Arbok

By breeding

By breeding
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Icon022Icon023Icon073Icon074 Pursuit Dark Physical 40 100% 20
Icon139Icon140 Slam Normal Physical 80 75% 20
Spite Ghost Status 100% 10
Icon060Icon061Icon062 Beat Up Dark Physical 100% 10
Poison Fang Poison Physical ̀50 100% 15
Disable Normal Status 100% 20
Iron Tail Steel Physical 100 75% 15
Icon060Icon061Icon062 Scary Face Normal Status 100% 10
Icon069 Venoshock Poison Special 65 100% 10
Icon139Icon140 Sludge Wave Poison Special 95 100% 10
Poison Tail Poison Physical 50 100% 25
Snatch Dark Status —% 10
Icon139Icon140 Sucker Punch Dark Physical 80 100% 5
Switcheroo Dark Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Arbok
  • Bold indicates a move that gets STAB when used by Arbok
  • Italic indicates a move that gets STAB only when used by an evolution of Arbok

By Tutor

By Move Tutor
 Move   Type   Cat.   Pwr.   Acc.   PP   Cost 
Aqua Tail Water Physical 90 90% 10 Bag Red Shard Sprite4
Bind Normal Physical 15 85% 20 Bag Red Shard Sprite4
Gastro Acid Poison Status 100% 10 Bag Green Shard Sprite4
Gunk Shot Poison Physical 120 80% 5 Bag Red Shard Sprite4
Seed Bomb Grass Physical 80 100% 15 Bag Red Shard Sprite4
Snore Normal Special 50 100% 15 Bag Blue Shard Sprite4
Spite Ghost Status 100% 10 Bag Green Shard Sprite4
  • Bold indicates a move that gets STAB when used by Ekans
  • Italic indicates a move that gets STAB only when used by an evolution of Ekans

By Nuclear Form

By Nuclear Form
 Location   Move   Type   Cat.   Pwr.   Acc.   PP 
Route 11
Hazard Zone
Evolve Nuclear Ekans
Radioacid Nuclear Special 60 100% 15
Route 11
Hazard Zone
Evolve Nuclear Ekans
Nuclear Waste Nuclear Status 85% 10
  • These moves are only available by catching the Nuclear-type version of Arbok.

Evolution

044
Unevolved
Ekans
 Poison 
Bag Rare Candy Sprite
Level 22
045
First evolution
Arbok
 Poison 
Bag Arbokite Sprite
Mega Evolution
045 1
Mega evolution
Mega Arbok
 Poison  Dark 

Sprites

Front Back
GenderM 045 045b
Front shiny Back shiny
GenderM 045s 045sb

Mega Evolution

Front Back
GenderM 045 1 045b 1
Front shiny Back shiny
GenderM 045s 1 045sb 1

Nuclear Form

Front Back
GenderM 045 2 045 2b
Front shiny Back shiny
GenderM 045 2s 045 2sb

Mega Evolution Nuclear Form

Front Back
GenderM 045M 2 045Mb 2
Front shiny Back shiny
GenderM 045Ms 2 045Msb 2

Trivia

  • Arbok is one of two canon Pokémon that received a Mega Evolution in Uranium, the other being Whimsicott.
  • It is also one of three Nuclear Pokemon that can Mega Evolve, the others being Gyarados and Baariette.
  • Its Nuclear form has the international biohazard symbol on its hood instead of the usual eye pattern.

Design origin

Arbok is based on a cobra. Its Mega form, with its multiple heads, might draw inspiration from the hydra, or even from Medusa, monsters from Greek mythology.

Name origin

Arbok is cobra spelled backwards with a 'k'.

Icon044 #044: Ekans
Pokémon
#046: Tancoon Icon046

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